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Back in the day, you could go into a gaming store and see a dozen people milling around, looking at the new books and modules, maybe gamers at tables tossing the dice. Nowadays, old D&D games are hard to find. I myself, have lost interest. Strangley, computer games cannot offer the possibilities of a good ( or even the lame) dungeonmaster, and yet PC games- mmorpg's and others, have taken the place of original D&D in at least 99% of gamers.
I like some of the Sword and Sorcery games out there, but they just can't compete with the creativity of the human mind. I miss the days of sitting around the table and knocking back a few bong hits ( of which time and tide has compelled me to no longer indulge) and a few ice cold Tall Toads, whilst arguing as to wether this or that feat could be attempted. I withered away decades at this- but was it a waste? It forced me to read ( more, I was always a reader), forced me to become better, mostly quicker at math, and opened my mind to all sorts of possibilities. No computer game can do that. In the old days, many progammers thought the compuer could do this or that for D&D. How little did they know.
I miss D&D. The computer killed Dungeons and Dragons.
So sayeth Thanos.
I like some of the Sword and Sorcery games out there, but they just can't compete with the creativity of the human mind. I miss the days of sitting around the table and knocking back a few bong hits ( of which time and tide has compelled me to no longer indulge) and a few ice cold Tall Toads, whilst arguing as to wether this or that feat could be attempted. I withered away decades at this- but was it a waste? It forced me to read ( more, I was always a reader), forced me to become better, mostly quicker at math, and opened my mind to all sorts of possibilities. No computer game can do that. In the old days, many progammers thought the compuer could do this or that for D&D. How little did they know.
I miss D&D. The computer killed Dungeons and Dragons.
So sayeth Thanos.
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Re: The Computer Killed Dungeons and Dragons
Fri, July 31, 2009 - 7:27 PMA few times I've considered that my gametime was with 2E. Well that was called Advanced Dungeons and Dragons. So D&D and AD&D were different. Character generation was easier with D&D. Like elves, halflings, and dwarfs, were race and class. I got older and out of people so I chat here a lot about this. Character generation for someone who has never played takes about 9 hours with a room full of people. -
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Re: The Computer Killed Dungeons and Dragons
Sat, August 1, 2009 - 5:06 AMYeah, i always played AD &D, kind of a hybridized version whatever we liked most. Last time I sat in on a session in a game store, 3E had just come out. it took all afternoon to generate a character. I couldn't get into it.
I always played a version in which the DM also had a character. As DM, whenever my character wastaking a turn, I couldn't do stuf like, walk around the trap, go straight to the hidden door, etc. I basically had to do whatever the party leader or other characters were doing. I fought, collected gold and items, built my men ( and women) up- i just couldn't use my position as DM to unfair advantage.
We went from walking down a mine shaft witha torch and dagger at level 1 and stone broke, to living in a huge castle, commanding armies. We owned ships, fleets, and flew off of them one brooms and carpets to engage in epic arial battles, wheeling and soaring through the skies blasting all manner of foe with sword and spell. other pklanes of existence we routinely travelled to, and other planets could be reached.
We attained demi-god status, and then gave it all up to be born again because the power was too great to be entertaining.
Ahh, the times we had...you just can't do that on a computer (yet).
I do like Oblivion, but grow tired of that as well. I can't get into the mmorpgs. Nobody wantsz to help the noob. Noobs are scorned and trash -talked to- the opposite of what happens at a real D&D game. people don't axct the same over the net as they do in person. They suck. -
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Re: The Computer Killed Dungeons and Dragons
Sat, August 1, 2009 - 8:21 PMGet this, my last gaming group I got invited to play specifically 2E. I bought a 3E PH and brought it over. It was a funny feeling that we decided to use the 3E stuff as source material, but kept the rules 2E. Today I got a copy of the DMs guide in 2E as a gift. It almost seems like the shock value of undead walk is what the book feels like. The newer stuff feels like holding a magic item.
I thought about humans and I realized from one player that they would probably just quest for a Morrowind looking dress to dress a girlfriend up in. That makes sense that human development is more like that. I'm a bit of a D&D romantic, such as Dragonlance and Ravenloft material.
But I realized to make a map and encounters, then, fill in the rules and details if I can find any. -
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Re: The Computer Killed Dungeons and Dragons
Sun, August 2, 2009 - 4:34 AMYep, the Dragonlance world was where it was at -and I loved those books by Margaret Wiess and Tracy Hickman. -
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Re: The Computer Killed Dungeons and Dragons
Sun, August 2, 2009 - 5:57 PMTake a look a 4th edition -- that is a clear effort to appeal to the video game generation.
Ours' is a hobby in decline, however, it is only a matter of time before the computer can begin to intrigrate better with the golden age of RPG's flexability... -
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Re: The Computer Killed Dungeons and Dragons
Mon, August 3, 2009 - 4:52 AMI havn't had a sit down D& d game in 10 years, and havn't been into it in 20. Next time I see a gaming store I will. ( do they even still have them?). I think that as the power of computers go up, so will the possibilities for video games, until the possibilities reache that of a human DM.
I havn't really tried warcraft, but it seems to be popular. And what about the Star Wars universe? Shit, i can't play anyway bc i use a sattelite inet connection and it's not fast enough like DSL.
Isn't there a site where you can play D$D ion the PC without the graphics, old school, just using the pc to communicate?
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Re: The Computer Killed Dungeons and Dragons
Mon, August 3, 2009 - 7:31 AMI run a monthly table top game and am in a weekly table top game.
The computer didn't kill D&D, you just need to find people to game with.
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Re: The Computer Killed Dungeons and Dragons
Tue, August 4, 2009 - 2:57 PMD&D made all these games possible. What do you think computer programmers were doing before they had computers to program? In its own way, D&D is a program for a human computer (ie, the DM) who must calculate, solve problems, and strive for balance in a very non-binary milieu.
The 1st edition AD&D campaign I've been running for a couple years just ended when everyone died in the Temple of Elemental Evil. I'm starting a new campaign in a few months after I read and make some preparations. Living in a rural area or in an urban area, I never had a hard time finding interested, interesting people to join the game.
The AD&D generation of 30 years ago has given way to the ADD generation? I don't think that's entirely accurate. Sure, most self-identified gamers these days define themselves in terms of video games, but there are still plenty of people playing in-person games. Many people still get together for RISK and other tabletop games as well. There's a game and a gaming group for everyone: those who favor instant-gratification or who lack the social wherewithal to assemble a gaming group can easily join an MMORPG, and those who favor the personal storytelling and open-ended sort of gaming experience can find in-person groups.
As for 3rd and 4th edition, I tend to think of it not as a corruption of D&D by a video-gaming mentality but rather as simply a bad product. The iterations of the game between 3 and 4 are proof enough of that. The brand was poorly managed, and the game was poorly designed.
I think the pendulum will swing the other way as the technology progresses. The past 20-odd years of divergence in the gaming community will give way to convergence as computer gaming is less and less about isolation. Already, I'm planning on skyping one person into my new campaign, since she just moved 200 miles away.
Computers aren't the death of D&D any more than radio was the death of journalism: gawker.com/5329503/reme...of-journalism