Assassins

topic posted Sun, January 1, 2006 - 2:29 PM by  Iron Barthol...
Is it possible to have an Assassin that is of good alignment? This character only targets the evil in the world, like a sniper in a war zone. Yes he gets paid, but his jobs are a service,
posted by:
Iron Bartholomew
Malta
  • Re: Assassins

    Sun, January 1, 2006 - 2:59 PM
    I think it's possible for a D&D fantasy campaign to include assassins of basically good alignment. I am one of the three or four people who ran the 2nd edition Al-Qadim campaign, and there was an assassins' guild called the "Friendly Word" who were essentially character assassins, some of whom were of good alignment (ie, they destroyed the image of public persons, not PCs). Much further than that, and I suppose the character would be more of a vigilante and less of an actual assassin.
    • Plating the Class

      Sun, January 1, 2006 - 3:58 PM
      Do they still get the skills of the class?
      • Re: Plating the Class

        Sun, January 1, 2006 - 5:24 PM
        ...I knew someone would make me dig out my books.

        I should mention that classes, alignments, and skills are somewhat skewed in the campaign setting; this is probably one reason that it never became popular. Assassins in this setting (called "Holy Slayers") are sects of religious fanatics rather than murderers-for-hire. But yes, they still have the same skills, they just use them to destroy someone politically.
  • Unsu...
     

    Re: Assassins

    Mon, January 2, 2006 - 5:05 PM

    The assassin prestige class in the 3.5 DMG has an Evil requirement. So according to 3.5 rules, no, you can't be an Assassin and be evil.

    Now come the semantics.

    All rules in the DMG can be switched in and out by the DM at will. So if you want an assassin in your campaign that serves the interests of the public by dispensing death to evildoers (ala the Punisher or the Boondock Saints), then that's your perogative.

    Also, you can be a highly skilled member of any class who says he kills people for a living, and call yourself an assassin. Would you get the skills for it? No. Would a good guy profess to kill people? Probably not.

    We could argue all day whether or not killing in the name of "good" makes one good or evil, but the published rules simplify it that saying that murder is evil. That withstanding, assassins are the tools of the forces of evil.


    Hope this helps!
    Chris
    • Re: Assassins

      Mon, January 2, 2006 - 5:50 PM
      They could however, be hired for the extermination of an Evil foe…
      • Re: Assassins

        Mon, January 2, 2006 - 7:09 PM
        True, but the evil comes in because the traditional D&D assassin doesn't care who he/she kills as long as they're paid.
        • Re: Assassins

          Mon, January 2, 2006 - 9:26 PM
          I agree. The search-and-destroy routine for good characters seems to require a higher purpose or a quest of some sort. The asassin's contract, moreover, allows for no possibility of mercy or redemption for the target. These would be necessary conditions for a good character, I think.
          • Re: Assassins

            Mon, January 2, 2006 - 11:05 PM
            I think the nature of the job would be the key factor. The fun is in the challenge playing the class as a good character. If the rules and the Dm allow it… It might be fun.
    • Re: Assassins

      Fri, November 2, 2007 - 4:37 AM
      All rules in the DMG can be switched in and out by the DM at will. So if you want an assassin in your campaign that serves the interests of the public by dispensing death to evildoers (ala the Punisher or the Boondock Saints), then that's your perogative.

      This gives me so many Evil thoughts for my game. Thanks allot. Yes...I know I liked this tribe for a reason
  • Unsu...
     

    Re: Assassins

    Tue, January 3, 2006 - 6:46 PM
    I played a character who everyone thought was a Chaotic Neutral Rogue...well, turns out he, and this was my secret twist with the DM, he was actually the king's private assassin who was hired to be a secondary, secret, bodyguard for the princess...Now, its debatable about whether he was "good" or not...but he did his job, protected the princess...that is until I had to kill her to save the multiverse from demon hordes...outside of battle, the only people he ever killed were drug dealers and pimps...before the demon invasion, he killed whoever the king told him too....

    But he really did love that princess..... That probably doesn't help answer the question well.... But, then again, I've always been a player who lets my actions define my alignment..and if people agree that the alignment is shifting to something else....well...the alignment shifts...
    • Re: Assassins

      Thu, January 5, 2006 - 11:58 AM
      The act of evil is especially for the party or person that hires the killing -- not just the would be Assassin(s).

      I could make for some interesting plot twists and moral quandaries’ for the player characters and NPC’s…
      • Re: Assassins

        Thu, January 5, 2006 - 4:56 PM
        I'm a CG ranger with really high Hide skill and bonuses. I can snipe an orc and hide right after without anyone seeing me, thus i'm an assassin. I don't need the assassin class to be one.

        Just the Assassin class is nice for the spells they get and the abilities. I see no reason why it has to be of evil alignment.
  • Dal
    Dal
    offline 0

    Re: Assassins

    Sun, October 28, 2007 - 1:54 PM
    Well, any class can kill for money. This is inherently evil. The assassin from AD&D I always thought had the tradition of hanging with lower levels. Like at level 5, an assassin could menace level ones. A lot of fear molecules helps for hide.
    • Re: Assassins

      Mon, October 29, 2007 - 8:27 PM
      just for the record, alignment is stupid.
      • Unsu...
         

        Re: Assassins

        Fri, November 2, 2007 - 11:15 AM
        >>just for the record, alignment is stupid. just for the record, alignment is stupid.<<

        That's such a chaotic neutral thing to say... ;)
  • Unsu...
     

    Re: Assassins

    Fri, November 2, 2007 - 11:26 AM
    >>Is it possible to have an Assassin that is of good alignment? This character only targets the evil in the world, like a sniper in a war zone. Yes he gets paid, but his jobs are a service, <<

    A sniper in a war zone is a soldier, not an assassin. He doesn't get paid per kill. He doesn't shake hands with his targets.

    An assassin pretends to be someone they are not through disguise, *gain your trust*, and then slay you in very unpleasant ways, most expediently through poison, and they get paid for killing a specific person, who has usually not wronged the assassin in any personal way.

    I've highlighted *gain your trust* because this is the most evil thing that the assassin does. S/He has to gain the trust of the target because the power of the assassin is in that first attack. You want your target to be unarmored, have their back to you, and hopefully a bit inebriated or exhausted.


    • Re: Assassins

      Fri, November 2, 2007 - 8:43 PM
      In Lankhmar, people's of good alignment can be working for an evil-run faction, guild or sect.

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