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<feed xmlns="http://www.w3.org/2005/Atom" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <title>D&amp;D's topics - tribe.net</title>
  <link rel="alternate" href="http://dnd.tribe.net/threads/atom" />
  <subtitle>Tribe.net. Local Connections</subtitle>
  <entry>
    <title>The Concrete Slaad...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/e1a684b9-5b20-4a57-8ebd-fc67a341af7e" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/e1a684b9-5b20-4a57-8ebd-fc67a341af7e</id>
    <updated>2009-10-02T21:15:49Z</updated>
    <published>2009-10-02T21:15:49Z</published>
    <summary type="html">&lt;div&gt;As captured in this "rare'" photograph:
&lt;br/&gt;
&lt;br/&gt;http://people.tribe.net/frozenstars/photos/cf53a523-fb1c-4176-a6f0-dfc810d81ec6&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2009-10-02T21:15:49Z</dc:date>
  </entry>
  <entry>
    <title>Name the rare PC types.</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ed276253-c4c8-42e2-b2be-75f3037aee72" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/ed276253-c4c8-42e2-b2be-75f3037aee72</id>
    <updated>2009-09-30T19:15:07Z</updated>
    <published>2009-07-03T21:58:38Z</published>
    <summary type="html">&lt;div&gt;Neutral Good thief
&lt;br/&gt;
&lt;br/&gt;White Necromancer (actually does first aid)&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 11 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2009-07-03T21:58:38Z</dc:date>
  </entry>
  <entry>
    <title>Dungeons and Dragons cartoon</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/9dbb4f28-cc00-4fc5-b2c7-4a67aef5af46" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/9dbb4f28-cc00-4fc5-b2c7-4a67aef5af46</id>
    <updated>2009-08-26T16:37:33Z</updated>
    <published>2009-08-19T14:59:31Z</published>
    <summary type="html">&lt;div&gt;I remember when this was on air.  I saw about one episode then it was off air.  On You Tube, I watched the cartoon introduction.  I thought about how I still have an interest in D&amp;amp;D but it seemed geared for young people.  I laughed when the Dungeon Master created a bow out of thin air and gave it to someone real quick.  
&lt;br/&gt;
&lt;br/&gt;I guess to distinguish, things went Advanced Dungeons and Dragons, for the big kids, adults, venerable wizards and so on.    &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2009-08-19T14:59:31Z</dc:date>
  </entry>
  <entry>
    <title>Pathfinder review from Game Geeks...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/e02662ad-0171-4fb9-b0f4-b7b791efd8f2" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/e02662ad-0171-4fb9-b0f4-b7b791efd8f2</id>
    <updated>2009-08-21T20:41:07Z</updated>
    <published>2009-08-17T03:03:49Z</published>
    <summary type="html">&lt;div&gt;Here is a Pathfinder review on youtube:
&lt;br/&gt;
&lt;br/&gt;http://www.youtube.com/watch?v=UdBv_9Eiq-o
&lt;br/&gt;
&lt;br/&gt;I read a lot of the book and I damn like it!&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2009-08-17T03:03:49Z</dc:date>
  </entry>
  <entry>
    <title>Human Tribesman in Sylvan setting</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/13cfe5bb-4539-4bb9-b29e-755f7fa732eb" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/13cfe5bb-4539-4bb9-b29e-755f7fa732eb</id>
    <updated>2009-08-07T02:58:47Z</updated>
    <published>2009-08-04T16:36:20Z</published>
    <summary type="html">&lt;div&gt;This was in the DM's guide for random encounters in Sylvan setting.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 7 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2009-08-04T16:36:20Z</dc:date>
  </entry>
  <entry>
    <title>The Computer Killed Dungeons and Dragons</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/39e1b6f5-6e8f-4869-ace0-0debe7c0d953" />
    <author>
      <name>Thanos</name>
    </author>
    <id>http://dnd.tribe.net/thread/39e1b6f5-6e8f-4869-ace0-0debe7c0d953</id>
    <updated>2009-08-04T21:57:56Z</updated>
    <published>2009-08-01T02:06:27Z</published>
    <summary type="html">&lt;div&gt;   Back in the day, you could go into a gaming store and see a dozen people milling around, looking  at the new books and modules, maybe gamers at tables tossing the dice. Nowadays, old D&amp;amp;D games are hard to find. I myself, have lost interest. Strangley, computer games cannot offer the possibilities of a good ( or even the lame) dungeonmaster, and yet PC games- mmorpg's and others, have taken the place of original D&amp;amp;D in at least 99% of gamers.
&lt;br/&gt;    I like some of the Sword and Sorcery games out there, but they just can't compete with the creativity of the human mind. I miss the days of sitting around the table and knocking back a few bong hits ( of which time and tide has compelled me to no longer indulge) and a few ice cold Tall Toads, whilst arguing as to wether this or that feat could be attempted. I withered away decades at this- but was it a waste? It forced me to read ( more, I was always a reader), forced me to become better, mostly quicker at math, and opened my mind to all sorts of possibilities. No computer game can do that. In the old days, many progammers thought the compuer could do this or that for D&amp;amp;D. How little did they know.
&lt;br/&gt;    I miss D&amp;amp;D. The computer killed Dungeons and Dragons.
&lt;br/&gt;   So sayeth Thanos.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>Thanos</dc:creator>
    <dc:date>2009-08-01T02:06:27Z</dc:date>
  </entry>
  <entry>
    <title>The little fascist bastards!</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/8b429c40-de5e-4ec4-9456-6489662cf60e" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/8b429c40-de5e-4ec4-9456-6489662cf60e</id>
    <updated>2009-07-23T05:31:24Z</updated>
    <published>2009-07-23T05:30:42Z</published>
    <summary type="html">&lt;div&gt;So, now we know  the real reason why initially there were no Gnomes in 4th edition?!
&lt;br/&gt;
&lt;br/&gt;Read so yourselves:
&lt;br/&gt;
&lt;br/&gt;http://news.bbc.co.uk/2/hi/europe/8163918.stm
&lt;br/&gt;&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2009-07-23T05:30:42Z</dc:date>
  </entry>
  <entry>
    <title>Any game experience with a Resurrection spell?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/5e708739-8be2-4996-b8b1-4ab436cb70be" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/5e708739-8be2-4996-b8b1-4ab436cb70be</id>
    <updated>2009-07-03T15:02:12Z</updated>
    <published>2009-07-02T03:44:07Z</published>
    <summary type="html">&lt;div&gt;Ah-ha.  The priest does the healing spells.  Does the priest do the resurrection spells?  Can a wizard do resurrection spells?  With a wish spell if the mage says it perfect.  &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2009-07-02T03:44:07Z</dc:date>
  </entry>
  <entry>
    <title>Remember this anti-D&amp;amp;D bullshit?!</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/4b424e89-ab51-4e2b-81aa-6977e833a1f6" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/4b424e89-ab51-4e2b-81aa-6977e833a1f6</id>
    <updated>2009-07-02T12:46:25Z</updated>
    <published>2009-04-30T19:49:06Z</published>
    <summary type="html">&lt;div&gt;
&lt;br/&gt;
&lt;br/&gt;Hell, I have vague memories of parts of these programs:
&lt;br/&gt;
&lt;br/&gt;http://www.youtube.com/watch?v=XbcWKWp2UE4&amp;amp;feature=related
&lt;br/&gt;http://www.youtube.com/watch?v=3lN0nrrynb8&amp;amp;feature=related&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2009-04-30T19:49:06Z</dc:date>
  </entry>
  <entry>
    <title>What animals of the underdark have no infravision?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/56d8538d-7d6b-4f37-a86a-492d12a7a317" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/56d8538d-7d6b-4f37-a86a-492d12a7a317</id>
    <updated>2009-07-02T04:07:42Z</updated>
    <published>2009-07-01T20:51:47Z</published>
    <summary type="html">&lt;div&gt;Also, if I was a DM, what dice roll could I make to test a character who had no torchlight nor infravision?  Memory?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2009-07-01T20:51:47Z</dc:date>
  </entry>
  <entry>
    <title>Anyone here actually playing 4e?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/a5b93d6c-7f10-4898-a4b0-ce28b9c0afc4" />
    <author>
      <name>lemonhead</name>
    </author>
    <id>http://dnd.tribe.net/thread/a5b93d6c-7f10-4898-a4b0-ce28b9c0afc4</id>
    <updated>2009-05-27T12:33:17Z</updated>
    <published>2008-07-18T16:36:52Z</published>
    <summary type="html">&lt;div&gt;I'm curious how it's going for you.  I may be trying some tonight myself.  &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 16 replies
		&lt;/div&gt;</summary>
    <dc:creator>lemonhead</dc:creator>
    <dc:date>2008-07-18T16:36:52Z</dc:date>
  </entry>
  <entry>
    <title>Need new character to keep my interest</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/d64bfacb-f996-4f17-8ddf-22444a80fa6d" />
    <author>
      <name>iandigges</name>
    </author>
    <id>http://dnd.tribe.net/thread/d64bfacb-f996-4f17-8ddf-22444a80fa6d</id>
    <updated>2009-05-18T15:54:02Z</updated>
    <published>2004-01-20T15:19:50Z</published>
    <summary type="html">&lt;div&gt;I'm a newbie. I have been playing DnD for a few weeks and I'm in need of a couple new characters. Anyone have any ideas? I need two new characters; Geomancer, Dragon Disciple, Druid, or Bard. Very interested in the first two. I was gonna go for the druid or bard for the purpose of healing. Races for any classes listed or contributed? Up to now I've played the following: Rogue/Assassin, Sorceror, Drunken Master - was created and died the same day :(, and Samurai.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 11 replies
		&lt;/div&gt;</summary>
    <dc:creator>iandigges</dc:creator>
    <dc:date>2004-01-20T15:19:50Z</dc:date>
  </entry>
  <entry>
    <title>3.5 Players Handbook</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/5f08b438-420f-4bc7-8412-f704adebc09d" />
    <author>
      <name>"Chance" aka</name>
    </author>
    <id>http://dnd.tribe.net/thread/5f08b438-420f-4bc7-8412-f704adebc09d</id>
    <updated>2009-05-18T15:35:27Z</updated>
    <published>2009-04-11T03:16:06Z</published>
    <summary type="html">&lt;div&gt;I'm just getting back into D&amp;amp;D after many years off. I found my old version 3 players handbook and my DM Guide that turned out to be 3.5. So I got on e-bay and bought a 3.5 Players Handbook and 3.5 Monster Manual so that I'd have a complete matching set. The I realized that my Version 3 Players Handbook came with the charicter generater CD and the 3.5 did not. Bummer! Is there that big of a difference? How much difference will it make if I use my Version 3 Players Handbook with the charicter generator along with my 3.5 DM Guide and Monster Manual?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>"Chance" aka</dc:creator>
    <dc:date>2009-04-11T03:16:06Z</dc:date>
  </entry>
  <entry>
    <title>ULTRA Noob Question</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/fdf2c86a-d1e8-41ca-acd0-2c6799511e2e" />
    <author>
      <name>High Cactus</name>
    </author>
    <id>http://dnd.tribe.net/thread/fdf2c86a-d1e8-41ca-acd0-2c6799511e2e</id>
    <updated>2009-04-21T20:27:42Z</updated>
    <published>2009-04-10T13:21:16Z</published>
    <summary type="html">&lt;div&gt;Hi, I am just starting playing 3.0 and I have a really basic question reguarding skill checks. When you make a check (like listen), do you tell the PCs to do it automaticly, or do they have to tell you that they want to take one?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>High Cactus</dc:creator>
    <dc:date>2009-04-10T13:21:16Z</dc:date>
  </entry>
  <entry>
    <title>Dave Arneson 1947-2009...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/779a70d3-5b8c-4c31-b88c-5f5feca5e7cd" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/779a70d3-5b8c-4c31-b88c-5f5feca5e7cd</id>
    <updated>2009-04-13T01:16:59Z</updated>
    <published>2009-04-13T01:16:59Z</published>
    <summary type="html">&lt;div&gt;From: http://ps238principal.livejournal.com/83884.html
&lt;br/&gt;
&lt;br/&gt;The bookends to Dungeons and Dragons have entered the great hereafter with the passing of Dave Arneson, following Gary Gygax's own death in March of 2008. Though influential to role-playing games on a level few could dream of, Arneson is almost an unsung legend. There's a lot of "unknown" surrounding who contributed what to our beloved Dungeons &amp;amp; Dragons, and it would appear that Gary and Dave had a falling out or two over their careers (though they were reportedly on good terms in the end). Dave was, by many accounts, humble and soft-spoken, never getting as much fame as his co-creator did. Even now, with all of the tributes for his memory, I'm not seeing as much grandeur attached to his name as to Gygax when he passed. Dave didn't get a heartfelt mention on NPR, and the news stories about him mostly call him a "co-creator" as opposed to titles like "father of D&amp;amp;D" or "the dungeon master" that were attached to his colleague.
&lt;br/&gt;
&lt;br/&gt;I'm not saying that Gygax didn't deserve the farewell he received, not at all. I just think Dave Arneson was at least as worthy of our thanks and admiration for all he created and what he helped to build. I hope he's remembered fondly this year, and I'll have to pull out my old copy of "Blackmoor..." &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2009-04-13T01:16:59Z</dc:date>
  </entry>
  <entry>
    <title>3.0 level 1 dungeon</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/a467327c-9ed1-427a-9fee-9461a12b8e2c" />
    <author>
      <name>Yossarian</name>
    </author>
    <id>http://dnd.tribe.net/thread/a467327c-9ed1-427a-9fee-9461a12b8e2c</id>
    <updated>2009-04-05T18:41:33Z</updated>
    <published>2009-04-05T13:00:00Z</published>
    <summary type="html">&lt;div&gt;Hi! I want to start playing dnd with my friends. We are playing 3.0, and I wanted to know if anyone knew a good 'demo' sort of dungeon so I can start them off. Also, if any of you have one the computer, that would be awesome! I need one because I want to show them without needing to make a good example.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>Yossarian</dc:creator>
    <dc:date>2009-04-05T13:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Only by the book though...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/d6a9b593-f6a6-4684-acdb-c1401afc6011" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/d6a9b593-f6a6-4684-acdb-c1401afc6011</id>
    <updated>2009-01-09T06:42:14Z</updated>
    <published>2009-01-09T06:42:14Z</published>
    <summary type="html">&lt;div&gt;http://www.adultswim.com/video/?episodeID=8a2505951e5ec5d3011e5ffaa5580069&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2009-01-09T06:42:14Z</dc:date>
  </entry>
  <entry>
    <title>Pathfinder Tribe Invite...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/a2fa4769-00b6-48ac-b1d8-3600937eefdb" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/a2fa4769-00b6-48ac-b1d8-3600937eefdb</id>
    <updated>2008-12-03T00:05:34Z</updated>
    <published>2008-11-17T18:45:43Z</published>
    <summary type="html">&lt;div&gt;A tribe to the Legacy of pre-4th Edition Dungeons &amp;amp; Dragons -- as being prominently carried over by the Pathfinder RPG; using the OGL rules:
&lt;br/&gt;
&lt;br/&gt;http://tribes.tribe.net/pathfinder-ogl&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 2 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2008-11-17T18:45:43Z</dc:date>
  </entry>
  <entry>
    <title>Columbus, Ohio game looking for more players</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/6e722fe8-9273-4a53-8e97-844f8a3192dd" />
    <author>
      <name>Kevin</name>
    </author>
    <id>http://dnd.tribe.net/thread/6e722fe8-9273-4a53-8e97-844f8a3192dd</id>
    <updated>2008-11-29T21:22:41Z</updated>
    <published>2008-02-28T19:27:29Z</published>
    <summary type="html">&lt;div&gt;On-going D&amp;amp;D (3.5) campaign set in Eberron is looking for 1-2 more players. We ask that you be reliable, laid-back, and 18 years or older. Experience is not necessary. We currently meet in NE Columbus on Saturday nights.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Kevin</dc:creator>
    <dc:date>2008-02-28T19:27:29Z</dc:date>
  </entry>
  <entry>
    <title>D&amp;amp;D video games</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ad2da99e-1e97-459c-bac6-5dd56e3280e4" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/ad2da99e-1e97-459c-bac6-5dd56e3280e4</id>
    <updated>2008-09-11T23:54:37Z</updated>
    <published>2008-09-11T17:46:56Z</published>
    <summary type="html">&lt;div&gt;This topic is nothing new.  I want to hear people's opinion on this.  Diablo was adapted by D&amp;amp;D and the land of Tamriel in Diablo can be referenced to Morrowind.  Morrowind has that AD&amp;amp;D feel, like the players better make their own map and story.  Some other D&amp;amp;D games are actual rules of D&amp;amp;D.  Did games such as Baldurs gate and the Diablo adaptation make this new D&amp;amp;D thing?  &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2008-09-11T17:46:56Z</dc:date>
  </entry>
  <entry>
    <title>Pathfinder RPG -- continuation the D&amp;amp;D 3.5 Rules</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/3544ce91-2a10-452a-8f49-1bc5455e022c" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/3544ce91-2a10-452a-8f49-1bc5455e022c</id>
    <updated>2008-07-23T03:24:36Z</updated>
    <published>2008-07-21T05:23:13Z</published>
    <summary type="html">&lt;div&gt;http://paizo.com/pathfinderRPG
&lt;br/&gt;
&lt;br/&gt;So, anyone here checked out / downloaded this continuation of the 3 to 3.5 rules?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2008-07-21T05:23:13Z</dc:date>
  </entry>
  <entry>
    <title>San Diego Comic Con - Friday Night burlesque</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/67a993ba-e1da-45dd-b3d0-5a0a8807a636" />
    <author>
      <name>call_me_coffee</name>
    </author>
    <id>http://dnd.tribe.net/thread/67a993ba-e1da-45dd-b3d0-5a0a8807a636</id>
    <updated>2008-07-22T02:22:06Z</updated>
    <published>2008-07-22T02:22:06Z</published>
    <summary type="html">&lt;div&gt;Dont know if any of you are going to comic con, but my girlfriend and I are doing a comic / sci fi themed burlesque show on friday night near hotel circle and downtown. Go to www.fishnetfollies.com for more info - its going to be awesome. &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>call_me_coffee</dc:creator>
    <dc:date>2008-07-22T02:22:06Z</dc:date>
  </entry>
  <entry>
    <title>Fantaseum, A Creative Communities Alliance  - best gaming sites I've found for those creating gaming material - DM's, writers, etc.</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/97cdec0b-9d1c-4a82-84da-dfd7e5e2d8aa" />
    <author>
      <name>Prentice_DreamSpeaker</name>
    </author>
    <id>http://dnd.tribe.net/thread/97cdec0b-9d1c-4a82-84da-dfd7e5e2d8aa</id>
    <updated>2008-07-11T02:33:42Z</updated>
    <published>2008-07-11T02:33:42Z</published>
    <summary type="html">&lt;div&gt;This actually consists of 3 separate sites on which you can find many of the same people. (I'm there and other gaming sites as Snargash Moonclaw.) All of them are friendly, helpful, thoughtful and most of all, exceptionally useful and informative. Little in the way of egos, pissing contests, and still less, flamewars among the members - those just beginning are as welcome, respected, valued and listened to (i.e., hugely and effectively encouraged) as those with years of (even professional) experience in the areas of interest the sites focus on. All are guildhalls chartered by the gods of Geek Heaven (which means, among other things, there are no dues for membership, only benefits) and I simply can't recommend them highly enough. And no, I am not part of the admin, etc. of any of them.
&lt;br/&gt;
&lt;br/&gt;These days I have a browser tab constantly open to The Campaign Builder's Guild, ( http://www.thecbg.org/ ). "The Campaign Builders' Guild (CBG) is your one-stop source for information and communities centered around building and creating campaign settings and worlds for role playing games. World and campaign building is a craft, an art, and goes far beyond simply creating locales, NPCs, and adventure locations. At the CBG, we will help you achieve a mastery of this art, either through reviewing your campaign setting, critiquing your adventure, or simply basking in the wonder of your campaign world." The members are helpful, thoughtful, creative and many bring decades of experience to the forums. The site also hosts a wiki in which many of us share our settings in a comprehensive manner (while you'll find portions, especially WiP, scattered throughout the forums for discussion and feedback) - my own is Panisadore (I'm listed in the wiki as SillyFaerie). Some also run PbP games set in their worlds through the forums. 
&lt;br/&gt;
&lt;br/&gt;Closely related (and sometimes overlapping a little) is ( http://www.plotstorming.com/ )  "PlotStorming.com - A site dedicated to writers, role playing gamers, and fans who enjoy any genre of fiction." Setting material, adventures, and fiction in general is shared and thoughtfully critiqued here (and they offer Story Hooks of the Day  and frequent short story contests) - one of the friendliest and most *constructive* writer's groups/forums/sites on the web.
&lt;br/&gt;
&lt;br/&gt;Finally, the most specifically and technically focused, ( http://www.cartographersguild.com/ ) "Cartographers'Guild.com - A community for cartography enthusiasts. Professional cartographers and hobbyists alike dwell here, so if you need advice on a map, this is the place to go." Their blurb doesn't scratch the surface of this goldmine nor does the site's intro, "The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.
&lt;br/&gt;
&lt;br/&gt;Although we specialize in maps of fictional realms, as commonly used in both novels and games (both tabletop and role-playing), many Guild members are also proficient in historical and contemporary maps. Likewise, we specialize in computer-assisted cartography (such as with GIMP, Adobe apps, Campaign Cartographer, Dundjinni, etc.), although many members here also have interest in maps drafted by hand.
&lt;br/&gt;
&lt;br/&gt;The Cartographers' Guild is a friendly, open community, welcoming to everyone who pursues cartographic excellence. We love to share our maps, to help one another improve our maps, and to pool our mapping resources."
&lt;br/&gt;
&lt;br/&gt;Full reviews, comparisons, sources for downloading or purchasing, as well as awesome, in-depth and comprehensive tutorials in actually *using* virtually any mapping program available as freeware, shareware or market purchase as well as creating and/or modifying and enhancing maps with many other useful graphics programs such as Photoshop and The Gimp. 
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;Finally, outside of the alliance but frequented by many members a new site worth the visit is Gnome Stew , The Game Mastering Blog, ( http://www.gnomestew.com/ ) "a blog about tabletop RPG game mastering, written by GMs, for GMs. We think about GMing in every waking moment (okay, GMing and hot, hot gnome sex meals), so we figured we’d put our obsession to good use.
&lt;br/&gt;
&lt;br/&gt;Here on the Stew, it’s all game mastering, all the time, from system-neutral GMing advice and ideas to system-specific suggestions to help make running your games easier and more fun.
&lt;br/&gt;The Gnomes"
&lt;br/&gt;
&lt;br/&gt;Have Fun, Play Well,
&lt;br/&gt;Amergin O'Kai&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Prentice_DreamSpeaker</dc:creator>
    <dc:date>2008-07-11T02:33:42Z</dc:date>
  </entry>
  <entry>
    <title>Mapping</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/b287ea46-4d93-4894-9fc2-fc36f815281d" />
    <author>
      <name>Achbar</name>
    </author>
    <id>http://dnd.tribe.net/thread/b287ea46-4d93-4894-9fc2-fc36f815281d</id>
    <updated>2008-07-11T01:33:15Z</updated>
    <published>2007-12-17T01:48:42Z</published>
    <summary type="html">&lt;div&gt;   I  have a city campaign for my Game.   Are there online mapping Tools I could download  for free to assist my game?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>Achbar</dc:creator>
    <dc:date>2007-12-17T01:48:42Z</dc:date>
  </entry>
  <entry>
    <title>4th is not D&amp;amp;D per-say...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ca167405-0e3b-4314-b1f8-431c45607298" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/ca167405-0e3b-4314-b1f8-431c45607298</id>
    <updated>2008-07-02T05:42:47Z</updated>
    <published>2008-06-06T19:40:40Z</published>
    <summary type="html">&lt;div&gt;
&lt;br/&gt;The 4th edition is indeed a RPG -- but it is so far from the original concepts that its true purpose is apparent...
&lt;br/&gt;
&lt;br/&gt;4th Edition is for Internet gaming.
&lt;br/&gt;
&lt;br/&gt;It is basically D&amp;amp;D molded on World of Warcraft. . Everything is geared along the lines accommodating the online D&amp;amp;D Interactive. Now, I'll soon test out the rules with my group, but the departure in rules is to far to be called a true successor to the origional nature of the Table Top Game. It lacks the adaptivity that comes through direct person on person interaction. 
&lt;br/&gt;
&lt;br/&gt;There is going to be something of a rebellion with some Gamers like myself that preferred the Older Concepts. However, this edition is designed for internet play; the table top aspects of is secondary to that style of Gaming...
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;&lt;/div&gt;
				&lt;div&gt;
			posted in
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			- 16 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2008-06-06T19:40:40Z</dc:date>
  </entry>
  <entry>
    <title>A 4e Playtest night</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ccc1e58a-54b7-46b3-9987-32580a8096d3" />
    <author>
      <name>lemonhead</name>
    </author>
    <id>http://dnd.tribe.net/thread/ccc1e58a-54b7-46b3-9987-32580a8096d3</id>
    <updated>2008-06-23T23:02:59Z</updated>
    <published>2008-04-16T20:53:23Z</published>
    <summary type="html">&lt;div&gt;So, a member of my gaming group was able to locate a cobbled together version of what seems to be the basis of the 4e rulesset.  Coupled with copies of the D&amp;amp;D experience character sheets, which we used instead of creating new characters, we gave it a whirl, knowing that we didn't have a final product and making judgement calls as needed to keep it playable.  
&lt;br/&gt;
&lt;br/&gt;Dammit, we liked it.
&lt;br/&gt;
&lt;br/&gt;We of course mocked a number of rules semi-in character (Order of the Stick style) that seemed to make no sense on paper, but we used them anyway.  The play experience was pretty easy to get a grip on and use.  Some powers stacked with each other nicely so that even at 1st level, you can rip out a whammy based on two or even three powers combining on the same round.  We went through a module supposedly designed for 4e, fought quite a few Kobolds, and almost lost our fighter twice.  Mostly because the mobs would focus on one attacker at a time.  Between having (fortunately) picked the cleric to come along, and the increase in survivability of a firstie, no one actually died.  The cleric is a little weak on healing ability at first level, only being able to use his ranged healing twice per encounter, but that just forces you to plan your room clearing a bit better.  I think overall having an incomplete description of the movement rules was the most notable absence, as we weren't quite clear on what we had as options in any round.  As much as I really wanted to hate D&amp;amp;D, and still don't feel the rules set reflects a logical game world, it functions very well for playability.  I would agree with the concerns that it seems like a MMORPG wargame or a mini combat game.  Its *very* much reminiscent of that.  Plus I loathe the "Harry Potter"esque 'wizards and warlocks must use a wand' concept presented on the character sheets.  While I like the 'must use an implement' concept, I will not be forcing a wand in the hand of every firstie, if solely to avoid the inevitable outcries of "Expelliarmus" when combat starts.  Spellcasting is much improved, in my estimation.  Not running out of spells was a great thing.
&lt;br/&gt;
&lt;br/&gt;Not crazy about what I see so far regarding the concepts of the races, classes or world, in fact I think that's the weakest point (very video gamey).  That and it is fundamentally NOT D&amp;amp;D any more.  That product is gone, as I suspected.  This new thing is very different.  Its a good product, but what you knew as D&amp;amp;D is now as departed as Mr Gygax, in my opinion.  I choose to think he took it with him.  
&lt;br/&gt;
&lt;br/&gt;  &lt;/div&gt;
				&lt;div&gt;
			posted in
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			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator>lemonhead</dc:creator>
    <dc:date>2008-04-16T20:53:23Z</dc:date>
  </entry>
  <entry>
    <title>Reincarnation of Greater Demons</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/45853cff-b74d-44ef-84ae-dbb254c351ae" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/45853cff-b74d-44ef-84ae-dbb254c351ae</id>
    <updated>2008-05-06T19:05:27Z</updated>
    <published>2008-05-06T18:19:11Z</published>
    <summary type="html">&lt;div&gt;I used to marvel at the Monster Manual that stated that certain demons, if killed on Prime Material Plane, return to Hell, Abyss, Limbo, etc., and re-form.  I think sometimes it takes 100 years for it to re-form.  I can imagine, if, say, a Paladin, took care of Belial, Belial would re-form over time and the first thing on his mind would be the decisive battle, even if generations had passed.  I think I remember something like this in the Drizzit novels, too.&lt;/div&gt;
				&lt;div&gt;
			posted in
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			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2008-05-06T18:19:11Z</dc:date>
  </entry>
  <entry>
    <title>The Succubus: 4th Edition...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f1e36f76-eeb8-476f-b390-5cc869b768c4" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/f1e36f76-eeb8-476f-b390-5cc869b768c4</id>
    <updated>2008-04-17T20:16:30Z</updated>
    <published>2008-04-17T20:16:30Z</published>
    <summary type="html">&lt;div&gt;Succubus
&lt;br/&gt;
&lt;br/&gt;Succubi tempt mortals into performing evil deeds, using their shapechanging abilities to appear as attractive men and women. Although seduction and betrayal are their forte, succubi are also practiced spies and assassins. Succubi serve more powerful devils as scouts, advisors, and even concubines. Because of their guile and shapechanging ability, they are frequently chosen to serve as infernal emissaries to important mortals.
&lt;br/&gt;
&lt;br/&gt;Succubus Level 9 Controller
&lt;br/&gt;Medium immortal humanoid (devil, shapechanger) XP 400
&lt;br/&gt;Initiative +8 Senses Perception +8; darkvision
&lt;br/&gt;HP 90; Bloodied 45
&lt;br/&gt;AC 23; Fortitude 17, Reflex 21, Will 23
&lt;br/&gt;Resist 20 fire
&lt;br/&gt;Speed 6, fly 6
&lt;br/&gt;
&lt;br/&gt;MeleeCorrupting Touch (standard; at-will)
&lt;br/&gt;+14 vs. AC; 1d6 + 6 damage.
&lt;br/&gt;
&lt;br/&gt;MeleeCharming Kiss (standard; at-will) Charm
&lt;br/&gt;+14 vs. AC; on a hit, the succubus makes a secondary attack against the same target. Secondary Attack: +12 vs. Will; the target cannot attack the succubus, and if the target is adjacent to the succubus when the succubus is targeted by a melee or a ranged attack, the target interposes itself and becomes the target of the attack instead. The effects last until the succubus or one of its allies attacks the target or until the succubus dies.
&lt;br/&gt;
&lt;br/&gt;If the target is still under the effect of this power at the end of the encounter, the succubus can sustain the effect indefinitely by kissing the target once per day. The succubus can affect only one target at a time with its charming kiss.
&lt;br/&gt;
&lt;br/&gt;RangedDominate (standard; at-will) Charm
&lt;br/&gt;Ranged 5; +12 vs. Will; the target is dominated until the end of the succubus’s next turn.
&lt;br/&gt;
&lt;br/&gt;Change Shape (minor; at-will) Polymorph
&lt;br/&gt;The succubus can alter its physical form to take on the appearance of any Medium humanoid, including a unique individual (see Change Shape, page 280).
&lt;br/&gt;
&lt;br/&gt;Alignment Evil Languages Common, Supernal
&lt;br/&gt;Skills Bluff +15, Diplomacy +15, Insight +13
&lt;br/&gt;Str 11 (+4) Dex 18 (+8) Wis 19 (+8)
&lt;br/&gt;Con 10 (+4) Int 15 (+6) Cha 22 (+10)
&lt;br/&gt;
&lt;br/&gt;Succubus Tactics
&lt;br/&gt;When exposed for what it is, a succubus can be a deadly foe. It can manipulate the emotions of mortal adversaries, turning them against each other or making them slavishly loyal to it with a mere kiss.
&lt;br/&gt;
&lt;br/&gt;A succubus that is confronted uses dominate on a worthy adversary. It then uses charming kiss on a dominated foe, keeping him or her nearby while it attacks other enemies with its corrupting touch.
&lt;br/&gt;
&lt;br/&gt;Level 9 Encounter (XP 2,000)
&lt;br/&gt;
&lt;br/&gt;    * 1 succubus (level 9 controller)
&lt;br/&gt;    * 2 snaketongue assassins (level 9 lurker)
&lt;br/&gt;    * 2 crushgrip constrictors (level 9 soldier)
&lt;br/&gt;
&lt;br/&gt;War Devil&lt;/div&gt;
				&lt;div&gt;
			posted in
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		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2008-04-17T20:16:30Z</dc:date>
  </entry>
  <entry>
    <title>D&amp;amp;D loves I found something you will love!</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/88a7e72b-d606-48a7-8eb5-3853d0939ae8" />
    <author>
      <name>jediMaster</name>
    </author>
    <id>http://dnd.tribe.net/thread/88a7e72b-d606-48a7-8eb5-3853d0939ae8</id>
    <updated>2008-03-28T17:32:22Z</updated>
    <published>2008-02-25T16:57:20Z</published>
    <summary type="html">&lt;div&gt;All the role playing you would like to have at anytime!  Create and customize your character. join guild &amp;amp; slay legendary monsters.
&lt;br/&gt;http://www.fallensword.com/?ref=563728&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>jediMaster</dc:creator>
    <dc:date>2008-02-25T16:57:20Z</dc:date>
  </entry>
  <entry>
    <title>Design an Artifact</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/fd168115-950d-4bb7-bd92-f9dddde33a7b" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/fd168115-950d-4bb7-bd92-f9dddde33a7b</id>
    <updated>2008-03-14T18:44:08Z</updated>
    <published>2008-03-14T18:44:08Z</published>
    <summary type="html">&lt;div&gt;I will make one.  THE GEM OF ABSORB LORE.  This Gem has 50 Charges and fits in the palm of a hand.  Its purpose is to copy files of spellbooks or any book and store the content.  Later, the user can point the gem and project the information on any flat surface.  It was invented by the God of magic because he became disturbed at his activity of remembering, forgeting, and sleeping to be a high level wizard.  
&lt;br/&gt;
&lt;br/&gt;Design an artifact, too.&lt;/div&gt;
				&lt;div&gt;
			posted in
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		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2008-03-14T18:44:08Z</dc:date>
  </entry>
  <entry>
    <title>RIP Gary Gygax, Co-creator of Dungeons &amp;amp; Dragons (X-posted)</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/fe40d2e4-78d7-433b-81b6-139b0294c614" />
    <author>
      <name>feiruz_al-bnefsagia</name>
    </author>
    <id>http://dnd.tribe.net/thread/fe40d2e4-78d7-433b-81b6-139b0294c614</id>
    <updated>2008-03-11T00:35:55Z</updated>
    <published>2008-03-04T22:42:45Z</published>
    <summary type="html">&lt;div&gt;
&lt;br/&gt;If it weren't for the creative guys at Tactical Studies Rules (TSR) I doubt we'd have the extensive fantasy- and mythology-based literature and games which are so popular and financially successful today.
&lt;br/&gt;
&lt;br/&gt;Rest well, Gary.
&lt;br/&gt;
&lt;br/&gt;http://en.wikipedia.org/wiki/Gary_Gygax
&lt;br/&gt;
&lt;br/&gt;Feiruz, a second-generation "gamer"&lt;/div&gt;
				&lt;div&gt;
			posted in
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			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator>feiruz_al-bnefsagia</dc:creator>
    <dc:date>2008-03-04T22:42:45Z</dc:date>
  </entry>
  <entry>
    <title>Aint It Cool: D&amp;amp;D 4th Edition Reviews...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/50d0e4dc-f807-4f8f-b390-c68d5f9879b7" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/50d0e4dc-f807-4f8f-b390-c68d5f9879b7</id>
    <updated>2008-03-02T21:12:06Z</updated>
    <published>2008-03-02T02:31:59Z</published>
    <summary type="html">&lt;div&gt;http://www.aintitcool.com/node/35776
&lt;br/&gt;
&lt;br/&gt;http://www.aintitcool.com/node/35799
&lt;br/&gt;
&lt;br/&gt;http://www.aintitcool.com/node/35811&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2008-03-02T02:31:59Z</dc:date>
  </entry>
  <entry>
    <title>Gnome Alone: The 4th Edition...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/465fc86e-b6f1-44e9-ad1c-4c15f5c05072" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/465fc86e-b6f1-44e9-ad1c-4c15f5c05072</id>
    <updated>2008-02-22T18:12:10Z</updated>
    <published>2008-01-17T23:35:07Z</published>
    <summary type="html">&lt;div&gt;So, it would appear that Gnomes will not make the official roster of initial player races for 4th edition. 
&lt;br/&gt;
&lt;br/&gt;Oh well, one can always take their stats off the Monster Manual.
&lt;br/&gt;
&lt;br/&gt;They are going far then I though indeed. The main campaign world while has influences of Oerth /Greyhawk; but off on another new campaign setting / world altogether...&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2008-01-17T23:35:07Z</dc:date>
  </entry>
  <entry>
    <title>DnD powns WoW any day!</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/9ebcddb2-1dae-480f-9e6c-3dc5069f3d29" />
    <author>
      <name>Levi</name>
    </author>
    <id>http://dnd.tribe.net/thread/9ebcddb2-1dae-480f-9e6c-3dc5069f3d29</id>
    <updated>2008-02-13T02:50:25Z</updated>
    <published>2008-02-10T23:28:45Z</published>
    <summary type="html">&lt;div&gt;WoW is for people with no imagination, DnD is where it's at! WoW is just a scam to feed off stupid morons and ruin their lives. WoW make your brain die, while DnD revitalizes your brain. It keeps you on you toes you not limited to what the admin says, as long as your DM is cool your free to do what you want when you want. Help me spread the word, Out with the World in with the Dragon! Out with the World in with the Dragon! Out with the World in with the Dragon!&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator>Levi</dc:creator>
    <dc:date>2008-02-10T23:28:45Z</dc:date>
  </entry>
  <entry>
    <title>Proficiencies</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/dfba26e7-827c-403f-bbd1-1f8431b9c982" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/dfba26e7-827c-403f-bbd1-1f8431b9c982</id>
    <updated>2008-02-08T17:26:40Z</updated>
    <published>2008-02-02T18:28:04Z</published>
    <summary type="html">&lt;div&gt;I was going to give this a break, but my character rolled some dice and sent me here.  The proficiency list has very basic skills.  Pity if no-one in the party can read, or if no-one in the party can swim, or if no-one in the party can cook.  Worse, what if no-one has etiquette?  Is this what helps it be more of a primitive experience?  As a DM, have you ever landed in a situation that required a proficiency that no-one had?  Like, "take my horse warrior and follow the sign", and the character does not have read/write or mounted proficiency?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2008-02-02T18:28:04Z</dc:date>
  </entry>
  <entry>
    <title>Looking for a game in the SF bay area?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f4842410-7d68-4de7-800f-8ebac19c3480" />
    <author>
      <name>Gabriel</name>
    </author>
    <id>http://dnd.tribe.net/thread/f4842410-7d68-4de7-800f-8ebac19c3480</id>
    <updated>2008-01-24T21:23:09Z</updated>
    <published>2008-01-24T21:23:09Z</published>
    <summary type="html">&lt;div&gt;This was already posted on the SF Roleplayers tribe. I'm re-posting it here in case there's somone here who's not on the other tribe.
&lt;br/&gt;
&lt;br/&gt;Intro: If you're looking for a game in the bay area, I would like to start one. As of now the group-yet-to-be is just my girlfriend and I (there's various pics of us in my profile and hers (tank) ), so I haven’t even written up a game yet. But if I get enough committed players, I will start us out with a short insto-adventure just to see how the group works together and we'll go from there. 
&lt;br/&gt;
&lt;br/&gt;About the game: The game will be a Third Edition (3.5) Dungeons &amp;amp;Dragons game with 4-6 players. It will be the basic fantasy setting for now, other options may happen in time depending on where it all goes. Like I said, nothing will be planned until I have enough players and the opportunity to 'feel each other out'. If you are unused to the system or a total noob, that's ok; I'm patient and usually more than happy to teach (if you are an experienced D&amp;amp;Der I'll probably ask you to help the noobs, too). Oh, and I'm not a role-playing Nazi, but at least try to act/talk in character in game. 
&lt;br/&gt;
&lt;br/&gt;About the location: My house in Fremont. We are close to BART and I can pick up people from there. If you don't live close enough BART to take it, I am willing to give free rides if you are pretty close. If you are far away, you pay gas and tolls (where applicable). 
&lt;br/&gt;
&lt;br/&gt;About you: Please be mature(ish), 18+ only (not that I'm doing a pornographic adventure or anything, I just don't want any liabilities). Exceptions can happen if you are bringing some younger into the game, but we'd (the group) have to meet them first and take a vote (majority wins, but DM can overrule majority is sees fit). Be honest and respectful; I shouldn't have to say this, but don't cheat or steal (out of game). I'm inviting you into my home and would like you to behave. NO RULES LAWYERS. I think that one is self explanatory. And on that note: be kinda laid-back. We're casual people, so try not to be uptight. Also, like a job, I don't care what you do at home, but please be sober at the game. Some drug (this includes alcohol) consumption is ok if you want, but please be functional and relatively focused. That also means, we don't care what activities, religious affiliation, or whatever you have, but leave them at home. Oh, and a good sense of humor. We tell a lot of jokes, but you need understand that they're just jokes. 
&lt;br/&gt;
&lt;br/&gt;About us: My girlfriend and I are 21 and 23 respectively, we're laid-back (sometimes down-right silly) people. We don't judge anything or anybody; we don't care if you're a big, gay hermaphrodite with a flock of seagulls haircut and only one nostril. Seriously, we don't care. We have lives outside of gaming (school, work, a whole network of friends and activities), so if you want to do something other than gaming (on a non-game night), that's fine if not encouraged. And a final note: I promise we will not be disgustingly couply while gaming. We abide by all the rules you do. 
&lt;br/&gt;
&lt;br/&gt;Dates and times: The only available times are as follows: Friday nights/evening. Saturday and Sunday have availability for the whole day. Monday nights/evening may work, too but can't run too late on that day. If NONE of those work for you, let us know and we'll see what we can do. BTW - These are just projections; I am in between jobs right now so stuff may change. 
&lt;br/&gt;
&lt;br/&gt;SO, if interested or if you have questions please PM me. You got that? Send me a PERSONAL MESSAGE as I do not make a good habit of logging on to tribe and checking threads. tribe.net sends pms directly to my e-mail inbox (which I check about twice daily). 
&lt;br/&gt;
&lt;br/&gt;-Gabriel&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Gabriel</dc:creator>
    <dc:date>2008-01-24T21:23:09Z</dc:date>
  </entry>
  <entry>
    <title>D&amp;amp;D Minis @ Gamescape North: "Mum's the Word!"</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/399259be-794b-45e1-b671-7b1bfd990996" />
    <author>
      <name>professorplague</name>
    </author>
    <id>http://dnd.tribe.net/thread/399259be-794b-45e1-b671-7b1bfd990996</id>
    <updated>2008-01-23T05:24:21Z</updated>
    <published>2008-01-23T05:24:21Z</published>
    <summary type="html">&lt;div&gt;Greetings once again, admirals of the arcane! It is I, Zombie Dan, your tireless sherpa through the precarious mountain pass of the mind, leading you unerringly to the fabled and ageless D&amp;amp;D Minis community at Gamescape North. It's been such a hectic season for those of us dedicated to fun and frolic. Though crazy weather has beaten at our shutters and sent us scurrying for higher ground, we were able to gather up our "little guys" in time and put them in a buoyant toy boat. If you get bored, try saying that five times fast. I'm never bored, of course. What with all the shadowy and eldritch…things scurrying around my kitchen floor making those awful chittering sounds, I've been busy as a baatezu with my hammer and spatula, making hors d'--uvres for National Henchman Appreciation Day. Oh, how my kobold lackeys will be surprised when they see the delightful spread of chitin, green ichor and spindly legs, arranged on a bronze buckler for easy consumption. All their hard work will be recognized, when for an entire hour, they will set down their pickaxes and be encouraged to shove hideous and unnameable treats into their greedy little gullets. Kill two birds with one stone, I say…
&lt;br/&gt;
&lt;br/&gt;Speaking of stones, there have been some unusual goings-on over at the old temple ruins. Strange noises in the night, pets going missing and whatnot. Which leads us to the subject of this month's game. Some things are best left buried in the sands, they say. But try telling that to Blue, my old hunting worg. He just can't leave well enough alone. You oughta see what he left on my porch yesterday. Anyway, Saturday, Jan. 26, come on down to Gamescape North for this month's Minis showdown: "Mum's the Word!": 
&lt;br/&gt;
&lt;br/&gt;*************************************************************************************************************************************
&lt;br/&gt;
&lt;br/&gt;It seemed like the perfect crime. The legend of the priest-king's treasure had lived on for centuries, though some of the details had been lost in translation so as not to scare the kiddies. Like the curse the priest-king had laid upon his own tomb, as he lay dying from the scorpion's sting. And the unstoppable tomb guardians, who could only be defeated by-
&lt;br/&gt;
&lt;br/&gt;Never mind all that, the high inquisitor thought, his torch sending flickers of light into masonry which had lain wreathed in darkness for centuries. Ancient tales of blasphemy to guard the heathen treasures from raiders. If the priest-kings had any power, their temple would not be in ruins today. Truly, his deity would protect him from any minor spirits which lingered in this tomb. Vast treasures awaited him, which he could use to build his own temple, and even raise a proper army with which to cleanse this land. Not this motley gang of adventurers and freebooters. He cast an annoyed glance behind him, where the vampire hunter stood nervously whittling backup stakes.
&lt;br/&gt;
&lt;br/&gt;"C'mon then, put down that silly twig and help me break through this stone," he called out. "We must purge this place of evil."
&lt;br/&gt;
&lt;br/&gt;"Right," the hunter said, somewhat coldly. "If by 'evil' you mean your pursuit of loot.  Hey dwarf!"
&lt;br/&gt;
&lt;br/&gt;"Aye, what is it now," grumbled the dwarven artificer, slumping against a slab of rune-covered sandstone, his grubby fingers around an oversized flagon of dwarf spirits. "How can I help you tyrants t' further defile me ancestors' restin' place?"
&lt;br/&gt;
&lt;br/&gt;"The boss wishes to break through this ancient stonework. Activate the hammerer!"
&lt;br/&gt;
&lt;br/&gt;"You heartless, greedy humans. Why, this stonework is masterful, simply masterful," the dwarf said, tears falling into a beard caked with dust. Sighing, he leaned behind the steel construct he'd leased to the inquisitor, and turned a small gold key three times. Immediately, the gears within began clicking. The giant steel hammer at the end of its primary arm began slamming furiously into the tightly fitted stone, breaking into dust masonry which had been ancient when the humans had still been living in caves hurling rocks at each other.
&lt;br/&gt;
&lt;br/&gt;"Yesssss," the inquisitor cooed, rubbing his hands together in anticipation. The vampire hunter covered his ears, shielding his unnaturally keen hearing from the deafening crash of the ancient stone being pulverized by modern contraptions. This would be the last tomb job, he promised himself.
&lt;br/&gt;
&lt;br/&gt;Finally, it was over. The hammerer stepped forward through the gaping hole it had created, disappearing into the darkness of the tomb. The inquisitor's curiosity had gotten the best of him, and he leaned forward into the cloud of dust and blackness. "Finally, the treasure of the ancients," he whispered. "With the fabled Scarab Crown upon my brow, I will be unsto-AAIIIIEEEEE!!!" His screams became muffled and choked as a petrified, bandaged hand shot into his mouth, pulling him by the tongue into the forbidden tomb…
&lt;br/&gt;
&lt;br/&gt;******************************************************************************************************************************************
&lt;br/&gt;
&lt;br/&gt; That's right, we're going tomb raiding! Saturday, Jan. 26, come on down to Gamescape North for Mum's the Word, a minis adventure guaranteed to put the swash in your buckle. Put together an adventuring warband of 150 points with which to explore the sandy tombs. Unearth fantastic treasures and magic items, horrific curses, and face down terrifying guardians who will scare you out of your fedora! The game starts at 1 p.m. sharp, so show up early if you need some help putting your warband together, or just look over the merchandise and size up the competition. I'll be there at noon, sipping coffee and translating forgotten tomes back into Esperanto.
&lt;br/&gt;
&lt;br/&gt;Braiiins,
&lt;br/&gt;
&lt;br/&gt;-Dan
&lt;br/&gt;
&lt;br/&gt;Gamescape North
&lt;br/&gt;
&lt;br/&gt;1225 Fourth Street
&lt;br/&gt;
&lt;br/&gt;San Rafael, CA 94901
&lt;br/&gt;
&lt;br/&gt;(415)457-8698&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>professorplague</dc:creator>
    <dc:date>2008-01-23T05:24:21Z</dc:date>
  </entry>
  <entry>
    <title>Looking for something new for my PC</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/faaf7eb3-de19-437c-8cdf-6dff64dea80a" />
    <author>
      <name>DravenGal</name>
    </author>
    <id>http://dnd.tribe.net/thread/faaf7eb3-de19-437c-8cdf-6dff64dea80a</id>
    <updated>2008-01-15T01:19:11Z</updated>
    <published>2008-01-11T00:24:19Z</published>
    <summary type="html">&lt;div&gt;I'm looking for a Baldur's Gate style RPG for my Windows XP. I've played Neverwinter Nights (the camera angles kinda made me dizzy) and Icewind Dale, but neither of those compared to BG to me. I also tried Temple of Elemental Evil, but frankly, I think the battles took too long what with having to have each character attack one at a time.  Does anyone have any suggestions?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator>DravenGal</dc:creator>
    <dc:date>2008-01-11T00:24:19Z</dc:date>
  </entry>
  <entry>
    <title>eberron</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/8e9d55ba-6c5c-451a-9349-14d8bde426f2" />
    <author>
      <name>call_me_coffee</name>
    </author>
    <id>http://dnd.tribe.net/thread/8e9d55ba-6c5c-451a-9349-14d8bde426f2</id>
    <updated>2007-12-26T22:29:55Z</updated>
    <published>2007-12-13T18:36:33Z</published>
    <summary type="html">&lt;div&gt;I just started a bi-monthly eberron campaign after not gaming for a long time (I think my last regular gaming group was darksun). 
&lt;br/&gt;
&lt;br/&gt;I really like the setting - like darksun, its an atypical and rich fantasy world. there are a lot of house rules on top of the whole 3.5 system, which help make it feel more heroic and whatnot as well. their take on gods and dragons is refreshing as well. 
&lt;br/&gt;
&lt;br/&gt;sorry - no major revelations here. I just liked it so far.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 10 replies
		&lt;/div&gt;</summary>
    <dc:creator>call_me_coffee</dc:creator>
    <dc:date>2007-12-13T18:36:33Z</dc:date>
  </entry>
  <entry>
    <title>Van Richten's guide to Evil in 3.5?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/99e7a8aa-eb00-4004-9eaf-a5d356eb33ab" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/99e7a8aa-eb00-4004-9eaf-a5d356eb33ab</id>
    <updated>2007-12-16T00:17:57Z</updated>
    <published>2007-12-14T22:05:22Z</published>
    <summary type="html">&lt;div&gt;I perused a Van Richten's guide to Ravenloft during 2 and it was interesting reading.  I liked D&amp;amp;D taken that way in the Ravenloft thing.  Such as the mist traps you in a cursed place until you can preform a specific deed.  Van Richten started to explore the land I believe and study the worst cases he could find, such as, eating a brain can cause zombism, things like this.  Is Van Richten still around in 3.5?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-12-14T22:05:22Z</dc:date>
  </entry>
  <entry>
    <title>Seeking players in Ojai / Ventura CA (D&amp;amp;D 3.5)</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/e453c58d-a562-4f76-8ecb-2c1e31735e7f" />
    <author>
      <name>Natasya</name>
    </author>
    <id>http://dnd.tribe.net/thread/e453c58d-a562-4f76-8ecb-2c1e31735e7f</id>
    <updated>2007-12-13T01:11:02Z</updated>
    <published>2007-11-30T00:53:22Z</published>
    <summary type="html">&lt;div&gt;Hello,
&lt;br/&gt;
&lt;br/&gt;anyone out there in tribeland close to Ojai (yes, its a very small town!)
&lt;br/&gt;Starting a new v. 3.5 game at 1st level, we are ages 20s - 40s appreciate good role-playing along with plenty of death &amp;amp; mayhem.
&lt;br/&gt;Also appreciate dedicated players who want a fairly regular game (at least through winter).
&lt;br/&gt;We have "day jobs" &amp;amp; lives so play will most likely be weekends or evening.
&lt;br/&gt;
&lt;br/&gt;cheers,
&lt;br/&gt;Natasya&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Natasya</dc:creator>
    <dc:date>2007-11-30T00:53:22Z</dc:date>
  </entry>
  <entry>
    <title>Comliness Score</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f659bca7-40a7-4a45-a750-9df8c475a874" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/f659bca7-40a7-4a45-a750-9df8c475a874</id>
    <updated>2007-11-03T03:44:25Z</updated>
    <published>2007-10-13T21:15:15Z</published>
    <summary type="html">&lt;div&gt;I notice the current D&amp;amp;D rules do not have comliness as an ability score.  It was in print in the 2 Unearthed Arcana.  It gave a bonus to reaction modifiers.  Like, if a fine boned gnome suprised a hobgoblin it might be less likley to hack if the gnome had good posture and long eyelashes.  Charisma is still important, the ability to see points of views other than one's own and represent class and party.  In game mechanics, this also led to a bonus for reaction modifiers.  Is a comliness score only realistic in a less arms and armor campaign?  Is penciling in character description a more sound way to approach comliness?  I used comliness on my custom D&amp;amp;D character sheets and I noticed the discrepancy that PC's threw their lowest die roll to comliness.  8's and such.  Thoughts on comliness?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 13 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-10-13T21:15:15Z</dc:date>
  </entry>
  <entry>
    <title>Assassins</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/d03f0528-63f1-49bc-a008-c31fdb690ed4" />
    <author>
      <name>Iron Bartholomew</name>
    </author>
    <id>http://dnd.tribe.net/thread/d03f0528-63f1-49bc-a008-c31fdb690ed4</id>
    <updated>2007-11-03T03:43:24Z</updated>
    <published>2006-01-01T22:29:58Z</published>
    <summary type="html">&lt;div&gt;Is it possible to have an Assassin that is of good alignment?  This character only targets the evil in the world, like a sniper in a war zone.  Yes he gets paid, but his jobs are a service, &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 25 replies
		&lt;/div&gt;</summary>
    <dc:creator>Iron Bartholomew</dc:creator>
    <dc:date>2006-01-01T22:29:58Z</dc:date>
  </entry>
  <entry>
    <title>Campaign based on Oblivion/Morrowind/Tamaril universe?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/586bd150-c15e-46e7-a5a3-f0c4a28f5128" />
    <author>
      <name>smasharolla</name>
    </author>
    <id>http://dnd.tribe.net/thread/586bd150-c15e-46e7-a5a3-f0c4a28f5128</id>
    <updated>2007-10-31T05:57:43Z</updated>
    <published>2007-04-10T23:53:22Z</published>
    <summary type="html">&lt;div&gt;Hi All
&lt;br/&gt;
&lt;br/&gt;I'm a big fan of The Elder Scrolls universe and was wondering if there would be an interest in playing a campaign based in this universe?  If there's enough interest, I'd GM it.
&lt;br/&gt;
&lt;br/&gt;BTW, I hear Bethesda is starting on Elder Scrolls 5 soon...&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>smasharolla</dc:creator>
    <dc:date>2007-04-10T23:53:22Z</dc:date>
  </entry>
  <entry>
    <title>The very premise of Dungeons and Dragons</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/1412e0dd-13f6-42f2-ad4a-e1d5893c0549" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/1412e0dd-13f6-42f2-ad4a-e1d5893c0549</id>
    <updated>2007-10-20T17:53:14Z</updated>
    <published>2007-10-20T17:53:14Z</published>
    <summary type="html">&lt;div&gt;As a DM, I have to park my fantasy ideology on something.  I decided that an ancient cult worshipped reptile serpents and raised the thing with a spell that the beast would someday eat one of us and our soul and intellect would manifest in the thing.  this began the dragons evolution away from the dinosaur.  the dungeon masters detested the cult of the dragon and saw no way stop their need to design winged serpents that can fly by with breath weapon, often negating any defense.  pitting species against species with accurate manuals,  the dungeon masters decided to cause high levels in sentinet humans by causing dungeons to have features such as the eternal stand off of the giant ant and the kobold, things like this.  and then it all made it up to the module we are playing tonight.  what have you come up with for the underlying reality behind your D&amp;amp;D thing? &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-10-20T17:53:14Z</dc:date>
  </entry>
  <entry>
    <title>Reno Couple Neglect Children to Play D&amp;amp;D Online</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/7cfae46f-ff10-473c-bfc0-4f03242f1d08" />
    <author>
      <name>captaincracklins</name>
    </author>
    <id>http://dnd.tribe.net/thread/7cfae46f-ff10-473c-bfc0-4f03242f1d08</id>
    <updated>2007-10-13T21:10:20Z</updated>
    <published>2007-07-16T19:21:12Z</published>
    <summary type="html">&lt;div&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;http://gamerush.zoomshare.com/files/my_images/GameRush_Entertainment_Parents_obsessed_with_playing_Dungeons_Dragons_leave_babies_to_starve_News.htm
&lt;br/&gt;
&lt;br/&gt;Parents obsessed with playing Dungeons &amp;amp; Dragons, leave babies to starve
&lt;br/&gt;
&lt;br/&gt;They were too busy playing video games
&lt;br/&gt;
&lt;br/&gt;By Dan Freeman, GameRush Entertainment
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;Posted July 15, 2007
&lt;br/&gt;U.S. authorities say a couple from Reno, Nevada was so obsessed with playing video games online that they left their babies to starve.
&lt;br/&gt;According to the Sunday Telegraph, the parents have now pleaded guilty to child neglect after their 22-month-old boy and 11-month-old girl were found severely malnourished and close to death.
&lt;br/&gt;
&lt;br/&gt;The girl, weighing just 10 pounds, reportedly had to have her head shaved because it was matted with cat urine. She also suffered from a mouth infection, dry skin, and severe dehydration. Her brother was treated for starvation, a genital infection, and, due to lack of muscle development, difficulty walking.
&lt;br/&gt;
&lt;br/&gt;The children are now doing well and regaining weight in foster care. Their parents, Michael Straw, 25, and Iana Straw, 23, now face up to 12 years in prison. Prosecutors say the couple was too distracted playing Dungeons &amp;amp; Dragons online to give their children proper care.
&lt;br/&gt;
&lt;br/&gt;“They had food, they just chose not to give it to their kids because they were too busy playing video games,” said Kelli Ann Viloria, a public prosecutor.
&lt;br/&gt;
&lt;br/&gt;Straw is an unemployed cashier and his wife does warehouse work for a staffing agency. The couple reportedly spent a $50,000 inheritance on computer equipment and a plasma television.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 10 replies
		&lt;/div&gt;</summary>
    <dc:creator>captaincracklins</dc:creator>
    <dc:date>2007-07-16T19:21:12Z</dc:date>
  </entry>
  <entry>
    <title>Some advise</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f0a738aa-145c-44e5-9830-dd62b97ac9f0" />
    <author>
      <name>Felix</name>
    </author>
    <id>http://dnd.tribe.net/thread/f0a738aa-145c-44e5-9830-dd62b97ac9f0</id>
    <updated>2007-10-10T17:30:37Z</updated>
    <published>2007-09-26T17:46:37Z</published>
    <summary type="html">&lt;div&gt;I was hoping that one of you ST's or players out there could offer a bit of advice.  My small group of Four is beginning to have problems all related to the same root....ST burnout.  It's a dire case to say the least.  As I said before, we have four members, two of which are far too busy to write a good cohesive story, one of which is a total space cadet, and the other (who is nearly always our ST) who wants to play very badly in something not related to a one shot.  
&lt;br/&gt;So, does anyone know of a good 3.5 module that is: 
&lt;br/&gt;well layed out
&lt;br/&gt;low level
&lt;br/&gt;AND
&lt;br/&gt;can lead a character to say 8th level?
&lt;br/&gt;Any help is appreciated!&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 9 replies
		&lt;/div&gt;</summary>
    <dc:creator>Felix</dc:creator>
    <dc:date>2007-09-26T17:46:37Z</dc:date>
  </entry>
  <entry>
    <title>1st edition anyone?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/bc399863-2f77-41c7-8f85-c159192cbf6e" />
    <author>
      <name>Oogie</name>
    </author>
    <id>http://dnd.tribe.net/thread/bc399863-2f77-41c7-8f85-c159192cbf6e</id>
    <updated>2007-10-08T02:58:53Z</updated>
    <published>2007-06-04T15:39:16Z</published>
    <summary type="html">&lt;div&gt;Anybody in the Bay Area into 1st edition?  Frankly I can't stand 50 different clases with a new rulebook for each one, and 2nd ed just sucked.  To me, the new stuff is all marketing bullshit.  I think Gygax got it right with the first edition,  and I'm looking for others who are into it.  Maybe getting my hands on some classic modules, or cooking up a couple and DM'ing folks through tem, unless somebody else out there is more up for the task. Thoughts?
&lt;br/&gt;
&lt;br/&gt;O   &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 37 replies
		&lt;/div&gt;</summary>
    <dc:creator>Oogie</dc:creator>
    <dc:date>2007-06-04T15:39:16Z</dc:date>
  </entry>
  <entry>
    <title>Seeking players for Berkeley 3.5 D&amp;amp;D game, Wednesday nights</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/03e08796-126f-4aa5-a5dd-6e5541439903" />
    <author>
      <name>Siguson</name>
    </author>
    <id>http://dnd.tribe.net/thread/03e08796-126f-4aa5-a5dd-6e5541439903</id>
    <updated>2007-10-02T09:09:22Z</updated>
    <published>2007-10-02T09:09:22Z</published>
    <summary type="html">&lt;div&gt;We are looking for one or two more players in a weekly D&amp;amp;D game that meets Wednesday nights in Berkeley, typically from 7 to 10. The day and time can be potentially changed to accomodate people's schedules. Currently we are playing 14th level characters in an Arcana Evolved campaign, and people are welcome to jump in at 14th level if they want. I would describe it as a classic campaign--adventurers exploring ruins and trying to save the village/kingdom from a variety of sinister plots. However, we will be starting a new Iron Kingdoms campaign (at 1st level) in the near future. This will be a city-based campaign that will focus on crime and personal goals.
&lt;br/&gt;
&lt;br/&gt;We are mostly experienced gamers in our thirties and appreciate good roleplaying. We've played many other RPGs but for most of us D&amp;amp;D has always been "the" game or has lured us back with the improvements in the 3rd and 3.5 editions. Generally our style of play balances interactive storytelling and combat. My friend and I trade off running the game, and prefer a cooperative style where players can improvise, propose plot twists, help interpret confusing rules, etc. We generally don't get along with players who like to exploit the rules and consider anything they can get away with to be fair.  I can provide more information about either campaign, although meeting and seeing if we get along is probably a more important first step. If you are interested or want more details, send me a message or reply to this post.
&lt;br/&gt;
&lt;br/&gt;Here is a link to the Arcana Evolved website:
&lt;br/&gt;http://www.ptolus.com/cgi-bin/page.cgi?arcanaevolved
&lt;br/&gt;
&lt;br/&gt;And here is a link to the Iron Kingdoms website:
&lt;br/&gt; http://www.privateerpress.com/ironkingdoms/default.php
&lt;br/&gt;The Iron Kingdoms game will use the new sourcebook for the City of Five Fingers&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Siguson</dc:creator>
    <dc:date>2007-10-02T09:09:22Z</dc:date>
  </entry>
  <entry>
    <title>D&amp;amp;D goes into the 4th Edition Cyberly...</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/bd8c79b9-93b8-4771-9ad7-2d6ebf36f42e" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/bd8c79b9-93b8-4771-9ad7-2d6ebf36f42e</id>
    <updated>2007-10-01T22:00:23Z</updated>
    <published>2007-08-18T02:37:57Z</published>
    <summary type="html">&lt;div&gt;I thought this was going to happen now for about 6 months or so:
&lt;br/&gt;
&lt;br/&gt;http://www.wizards.com/default.asp?x=dnd/welcome&amp;amp;dcmp=ILC-TSRURL&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 22 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2007-08-18T02:37:57Z</dc:date>
  </entry>
  <entry>
    <title>Figures</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/77561e5a-205a-4d1b-b269-8d6060342ee4" />
    <author>
      <name>Achbar</name>
    </author>
    <id>http://dnd.tribe.net/thread/77561e5a-205a-4d1b-b269-8d6060342ee4</id>
    <updated>2007-09-23T03:27:51Z</updated>
    <published>2007-09-12T04:04:47Z</published>
    <summary type="html">&lt;div&gt;   I got a good deal on Figures at DragonCon.  Plastic commons for about  .50  cents each.   I need more deals like this
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;Achbar&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator>Achbar</dc:creator>
    <dc:date>2007-09-12T04:04:47Z</dc:date>
  </entry>
  <entry>
    <title>Climb Walls, Thief skill</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/905ee141-eb02-4889-a335-aaf069c6a669" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/905ee141-eb02-4889-a335-aaf069c6a669</id>
    <updated>2007-08-30T20:45:29Z</updated>
    <published>2007-08-30T20:24:58Z</published>
    <summary type="html">&lt;div&gt;After playing the game thief, which seemed very Lankhmar, I was impressed with the climbing claw item.  My guess is that it is rare, worth 3,000 gold or something.  With practice, one can scale vertically without leaving a mark.  I guess leaning into it and using arms and legs perfect would be how its done.  Pitched roofs would be near impossible to get up on for it would seem the thief could not let go of any weight or motion.  I used to think climb walls was something like jump up and get a hand hold or scramble for some grab or pole or something.  The climbing claw thing seems more interesting.  More shadows to hide in way up high I guess.  Any climbing claw rules?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-08-30T20:24:58Z</dc:date>
  </entry>
  <entry>
    <title>We Played   My   D and D  game last night</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/e6798ecf-5e7d-4c3d-a431-c95f7e0b94a1" />
    <author>
      <name>Achbar</name>
    </author>
    <id>http://dnd.tribe.net/thread/e6798ecf-5e7d-4c3d-a431-c95f7e0b94a1</id>
    <updated>2007-08-29T20:20:59Z</updated>
    <published>2007-08-29T01:37:56Z</published>
    <summary type="html">&lt;div&gt;    My Players and I have come to an agreement.    1st Edition of the game works perfectly well if that is what you want.  The 4th Edition of the game will no matter one Bit.    I will stick with 3.5 until something better comes along and my players like it.   ( smile).    4th 5th or  what ever edition Wizard of the Coast wants to put out after that does  not mater.  We will ahve our Fun....Period&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>Achbar</dc:creator>
    <dc:date>2007-08-29T01:37:56Z</dc:date>
  </entry>
  <entry>
    <title>Lankhmar</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/15748e84-3faa-48bd-b807-9197ee15bcc6" />
    <author>
      <name>Sasch</name>
    </author>
    <id>http://dnd.tribe.net/thread/15748e84-3faa-48bd-b807-9197ee15bcc6</id>
    <updated>2007-08-29T03:04:20Z</updated>
    <published>2007-07-09T20:32:51Z</published>
    <summary type="html">&lt;div&gt;Any 1st or 2nd ed. fans out there? Anyone play the new Mongoose version? I've modded CA1+2 for NWN.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 9 replies
		&lt;/div&gt;</summary>
    <dc:creator>Sasch</dc:creator>
    <dc:date>2007-07-09T20:32:51Z</dc:date>
  </entry>
  <entry>
    <title>D and d meet Up</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/af8f2c36-eea2-494b-95c5-e7b9f8d27a7a" />
    <author>
      <name>Achbar</name>
    </author>
    <id>http://dnd.tribe.net/thread/af8f2c36-eea2-494b-95c5-e7b9f8d27a7a</id>
    <updated>2007-08-28T17:46:19Z</updated>
    <published>2007-08-26T21:26:46Z</published>
    <summary type="html">&lt;div&gt;   The talk  was 4th edition.   No one likes it.  We have spent allot of money on the 3.5 edition game.   My view is to wait and see.   At this rate, I can get 3.5  books on the cheap.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 2 replies
		&lt;/div&gt;</summary>
    <dc:creator>Achbar</dc:creator>
    <dc:date>2007-08-26T21:26:46Z</dc:date>
  </entry>
  <entry>
    <title>two LARP Katanas Left!</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/b39ccf42-5671-465e-8f95-6df46521466d" />
    <author>
      <name>thorgrimnorrvikson</name>
    </author>
    <id>http://dnd.tribe.net/thread/b39ccf42-5671-465e-8f95-6df46521466d</id>
    <updated>2007-08-28T17:27:00Z</updated>
    <published>2007-08-28T17:27:00Z</published>
    <summary type="html">&lt;div&gt; The LARP season is almost over I have 2 katanas left in stock, these will be the only katanas I'll have for for the rest of the season and probably most of next years season.
&lt;br/&gt;
&lt;br/&gt;46 inch Katanas w/ thrusting tip is only $112.00 + S&amp;amp;H each, both are gold &amp;amp; green wrapped handles make a perfect matched set. I will be taking both to local conventions at the end of the year...So act fast!
&lt;br/&gt;
&lt;br/&gt;http://www.ironliege.com/InStock.html&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>thorgrimnorrvikson</dc:creator>
    <dc:date>2007-08-28T17:27:00Z</dc:date>
  </entry>
  <entry>
    <title>D &amp;amp; D currency?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/1e2f683a-365a-4043-ab13-fe8a214289f7" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/1e2f683a-365a-4043-ab13-fe8a214289f7</id>
    <updated>2007-08-23T13:17:41Z</updated>
    <published>2007-08-08T22:00:02Z</published>
    <summary type="html">&lt;div&gt;My PC's preferred to only deal in gold and silver pieces.  Calculating copper and electrum pieces got in the way of my neat D &amp;amp; D notes to keep quests together.  I assume the lawful alignments and creatures prefer a market.  I tended to just pass over a gold for a torch and some water, exceeding the value, and believe me, my backpack got full sometimes.  In some recent video games, high amounts of gold pieces happen.  How could a PC carry 78,000 coins?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 19 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-08-08T22:00:02Z</dc:date>
  </entry>
  <entry>
    <title>D&amp;amp;D currency?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/262d3b8f-c8ae-41c7-93ba-c7b417c2c592" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/262d3b8f-c8ae-41c7-93ba-c7b417c2c592</id>
    <updated>2007-08-08T21:53:44Z</updated>
    <published>2007-08-08T21:53:44Z</published>
    <summary type="html">&lt;div&gt;Most of the lawful alignments appreciate wheeling and dealing in coins I think.  My PC's dealt mostly with gold and silver.  The calculation of having electrum and copper, such as when buying cheap things like a torch or a glass of water, was just too much when I was keeping my quests and notes together.  A lot of the modern video games feel insane when a character has 78,000 gold pieces, would that not be too heavy?   &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-08-08T21:53:44Z</dc:date>
  </entry>
  <entry>
    <title>How to count in Elven/ Elven dice</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/8449a4b5-b25d-4642-962b-0c487857e5ff" />
    <author>
      <name>"Chance" aka</name>
    </author>
    <id>http://dnd.tribe.net/thread/8449a4b5-b25d-4642-962b-0c487857e5ff</id>
    <updated>2007-08-04T21:02:19Z</updated>
    <published>2007-08-03T03:54:08Z</published>
    <summary type="html">&lt;div&gt;Does anyone know how to count in Elven? I found a place to buy dice with Elven numbers on them. But I'm hesitent. Has anyone had experience with GamesByChance.com?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 2 replies
		&lt;/div&gt;</summary>
    <dc:creator>"Chance" aka</dc:creator>
    <dc:date>2007-08-03T03:54:08Z</dc:date>
  </entry>
  <entry>
    <title>roleplaying comics</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/73535bfc-ce28-4a23-9b67-3ac29c707cab" />
    <author>
      <name>call_me_coffee</name>
    </author>
    <id>http://dnd.tribe.net/thread/73535bfc-ce28-4a23-9b67-3ac29c707cab</id>
    <updated>2007-07-16T20:11:16Z</updated>
    <published>2007-07-06T20:30:48Z</published>
    <summary type="html">&lt;div&gt;http://www.pvponline.com/images/1827.gif&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 6 replies
		&lt;/div&gt;</summary>
    <dc:creator>call_me_coffee</dc:creator>
    <dc:date>2007-07-06T20:30:48Z</dc:date>
  </entry>
  <entry>
    <title>PC Retirement?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ca6a9a45-19dd-4721-b663-30e5b64a2fed" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/ca6a9a45-19dd-4721-b663-30e5b64a2fed</id>
    <updated>2007-07-05T23:26:55Z</updated>
    <published>2007-07-05T06:41:10Z</published>
    <summary type="html">&lt;div&gt;When a character has hack and slashed, made feat rolls, been reduced to 2 hit points and healed back to full time and time again levels amass.  It seems if a character is smart and has some gold piece value, they eventually buy a castle and hire retainers or whatever the tendency of the class is.  It seems like some 18th level from the bottom of his heart, may get weary one night drinking ale in some relatively peaceful territory and fade into 0 level and if he began adventuring, he would choose another class.  If another class, I would let the character keep proficiencies, feats, and ability scores, but not hit points and level.  Is the retirement thing a tendency of humans?  Maybe other monsters insisted things keep rocking steady.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-07-05T06:41:10Z</dc:date>
  </entry>
  <entry>
    <title>Electric eels for D&amp;amp;D 3.5?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ba0dd39b-158d-44a4-a304-40f45f197988" />
    <author>
      <name>Bo</name>
    </author>
    <id>http://dnd.tribe.net/thread/ba0dd39b-158d-44a4-a304-40f45f197988</id>
    <updated>2007-07-05T22:46:31Z</updated>
    <published>2007-07-05T22:40:25Z</published>
    <summary type="html">&lt;div&gt;I'm running a game this weekend, and I'd love to push my PCs into waist deep water with a bunch of electric eels... but I can't find stats for them. Can someone point me to a book or website? Or heck, your own that you made up? I'd really appreciate it.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 2 replies
		&lt;/div&gt;</summary>
    <dc:creator>Bo</dc:creator>
    <dc:date>2007-07-05T22:40:25Z</dc:date>
  </entry>
  <entry>
    <title>S3- Expedition to the Barrier Peaks - Fallout</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/0ea38423-ddb7-4e72-862a-77201998d1b0" />
    <author>
      <name>Sasch</name>
    </author>
    <id>http://dnd.tribe.net/thread/0ea38423-ddb7-4e72-862a-77201998d1b0</id>
    <updated>2007-06-27T21:26:32Z</updated>
    <published>2007-06-25T17:31:17Z</published>
    <summary type="html">&lt;div&gt;What are your thoughts on battles fought over the technology and site of the crashed spaceship and the fallout from technological spread?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 9 replies
		&lt;/div&gt;</summary>
    <dc:creator>Sasch</dc:creator>
    <dc:date>2007-06-25T17:31:17Z</dc:date>
  </entry>
  <entry>
    <title>A no magic  campaign?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f74b23ba-c25c-4eef-942b-34800d7de220" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/f74b23ba-c25c-4eef-942b-34800d7de220</id>
    <updated>2007-06-26T16:40:00Z</updated>
    <published>2007-06-12T19:46:27Z</published>
    <summary type="html">&lt;div&gt;I talked to someone who had a thing going where he wanted to create a no magic campaign.  I later thought, things would be at the basics in this world, with elements being undefined by intelligent perception.  The quasi-elements such as the ice element and the lightning element would show more signs I assume.  Is there any reading material or modules that hint at a no-magic world in the confines of D&amp;amp;D?  Any replies or thoughts are appreciated.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 15 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-06-12T19:46:27Z</dc:date>
  </entry>
  <entry>
    <title>WG4-The Forgotten Temple of Tharizdun</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/10361a44-9a54-40a5-95bf-729c8a0ece3d" />
    <author>
      <name>Sasch</name>
    </author>
    <id>http://dnd.tribe.net/thread/10361a44-9a54-40a5-95bf-729c8a0ece3d</id>
    <updated>2007-06-23T02:38:18Z</updated>
    <published>2007-06-22T19:12:05Z</published>
    <summary type="html">&lt;div&gt;Anyone played it? I created a NWN mod for it, but it seems to be mostly hack &amp;amp; slash with a lot of Mountain Wilderness. Like.. 2 quests..?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Sasch</dc:creator>
    <dc:date>2007-06-22T19:12:05Z</dc:date>
  </entry>
  <entry>
    <title>Werewolf spider, creation of Lord Strahd of Ravenloft.</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/4b8cfc3a-e6b1-4674-a9a5-9efc0877d279" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/4b8cfc3a-e6b1-4674-a9a5-9efc0877d279</id>
    <updated>2007-06-16T07:52:12Z</updated>
    <published>2007-06-16T07:52:12Z</published>
    <summary type="html">&lt;div&gt;You are probably familiar with what the Dark Elves of Faerun Menzoberrenzen do with Dark Elves that fail their fealty to Lloth.  They are turned into Driders.  Giant spider with torso on up being a dark elf.  Ravenloft trapped the evil of the evil on an island and well, Lord Strahd the vampire may possibly have got some necromantic ideas.  He made a remarkable monster, similar to a Drider but a Giant spider with a werewolf from torso on up.  The thing had some viscious statistics.  &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-06-16T07:52:12Z</dc:date>
  </entry>
  <entry>
    <title>Complete Champion</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/aaa615b8-7087-47c2-9410-e938bdb63937" />
    <author>
      <name>lemonhead</name>
    </author>
    <id>http://dnd.tribe.net/thread/aaa615b8-7087-47c2-9410-e938bdb63937</id>
    <updated>2007-06-14T17:47:01Z</updated>
    <published>2007-06-14T17:47:01Z</published>
    <summary type="html">&lt;div&gt;Who has it and what did you think?
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;I bought it, and was not disappointed.  It actually reinvigorated my interest in a campaign I had left off.  I liked the Domain feats best of all the material.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>lemonhead</dc:creator>
    <dc:date>2007-06-14T17:47:01Z</dc:date>
  </entry>
  <entry>
    <title>A Sing Along!!!</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/7b7dbd33-4e80-4907-bcf2-25168cb8e990" />
    <author>
      <name>Frozenstars</name>
    </author>
    <id>http://dnd.tribe.net/thread/7b7dbd33-4e80-4907-bcf2-25168cb8e990</id>
    <updated>2007-06-12T21:41:04Z</updated>
    <published>2007-06-12T21:41:04Z</published>
    <summary type="html">&lt;div&gt;http://youtube.com/watch?v=YyxnEKTjhj0&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Frozenstars</dc:creator>
    <dc:date>2007-06-12T21:41:04Z</dc:date>
  </entry>
  <entry>
    <title>What are your favorite D&amp;amp; D sites?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f3c1fb65-85c7-4523-b3a1-45056be90283" />
    <author>
      <name>Dyana</name>
    </author>
    <id>http://dnd.tribe.net/thread/f3c1fb65-85c7-4523-b3a1-45056be90283</id>
    <updated>2007-06-05T18:36:37Z</updated>
    <published>2006-11-20T17:10:11Z</published>
    <summary type="html">&lt;div&gt;I don't know if we have a threat on this or not, I"m at work and limited in my ability to spend time searching for one now, but what are your favorite D&amp;amp;D related sites?  Shareyour favorite sites and forums with me, please?  &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator>Dyana</dc:creator>
    <dc:date>2006-11-20T17:10:11Z</dc:date>
  </entry>
  <entry>
    <title>Figures</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/5b0c30fd-1529-4fae-a597-dc9b9fa9ef27" />
    <author>
      <name>Achbar</name>
    </author>
    <id>http://dnd.tribe.net/thread/5b0c30fd-1529-4fae-a597-dc9b9fa9ef27</id>
    <updated>2007-06-04T23:02:51Z</updated>
    <published>2007-05-30T03:33:55Z</published>
    <summary type="html">&lt;div&gt;Where can i get cheap figures form my D and D games?  Most only need to be Humanoids of some sort.  maybe a few Dragons.
&lt;br/&gt;
&lt;br/&gt;Achbar&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>Achbar</dc:creator>
    <dc:date>2007-05-30T03:33:55Z</dc:date>
  </entry>
  <entry>
    <title>Favorite Traps</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/16f7a14e-19d3-4d46-b5f6-5f7e61f6090e" />
    <author>
      <name>raencloud</name>
    </author>
    <id>http://dnd.tribe.net/thread/16f7a14e-19d3-4d46-b5f6-5f7e61f6090e</id>
    <updated>2007-05-25T20:23:27Z</updated>
    <published>2007-05-03T01:19:58Z</published>
    <summary type="html">&lt;div&gt;"There are four gold plates on the old table..." 
&lt;br/&gt;...or rather cheap plates covered in shiny Yellow Mold.
&lt;br/&gt;
&lt;br/&gt;"While searching, you see the outline of a pit trap blocking the hallway..."
&lt;br/&gt;...there's one directly on the other side too when you hop over it.
&lt;br/&gt;
&lt;br/&gt;"Yay, you find a cabin in the midst of the snow storm!"
&lt;br/&gt;...with stairs of fatigue, bed of exhaustion, and coffee pot of death.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 27 replies
		&lt;/div&gt;</summary>
    <dc:creator>raencloud</dc:creator>
    <dc:date>2007-05-03T01:19:58Z</dc:date>
  </entry>
  <entry>
    <title>Palmpilot app's?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/7e2e0381-6f33-4381-b885-41d0861d5fb3" />
    <author>
      <name>Steve</name>
    </author>
    <id>http://dnd.tribe.net/thread/7e2e0381-6f33-4381-b885-41d0861d5fb3</id>
    <updated>2007-05-18T05:57:14Z</updated>
    <published>2007-05-17T23:21:43Z</published>
    <summary type="html">&lt;div&gt;
&lt;br/&gt;Hey, all... anyone know of a place to get RPG-related app's for a Palmpilot?
&lt;br/&gt;Char-gen, DM-assist, etc...?
&lt;br/&gt;
&lt;br/&gt;Thanks!
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;- Steve
&lt;br/&gt; &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Steve</dc:creator>
    <dc:date>2007-05-17T23:21:43Z</dc:date>
  </entry>
  <entry>
    <title>Are there any rules for "disarm"?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f621a905-a6d3-463e-8aa6-965a15ca2aaa" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/f621a905-a6d3-463e-8aa6-965a15ca2aaa</id>
    <updated>2007-05-04T19:59:11Z</updated>
    <published>2007-05-02T17:51:17Z</published>
    <summary type="html">&lt;div&gt;Are there any rules or dice rolls for disarming a humanoid.  I would guess a spear would be easier to disarm than a sword.  I would also think that special tools and equipment could be used to improve some dice rolls.  Are there any rules about this in the new edition.  If not, what would be a creative way to decide such if a player was set upon seperating an enemy from its weapon?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-05-02T17:51:17Z</dc:date>
  </entry>
  <entry>
    <title>Free Online 3.5 Modules</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/a73a9091-f64b-422c-ba69-309cccd107a2" />
    <author>
      <name>kidblank</name>
    </author>
    <id>http://dnd.tribe.net/thread/a73a9091-f64b-422c-ba69-309cccd107a2</id>
    <updated>2007-04-28T17:46:30Z</updated>
    <published>2007-04-27T17:45:29Z</published>
    <summary type="html">&lt;div&gt;Hey,
&lt;br/&gt;Does  anyone know of any good resource pages that have pregenerated maps and npcs? It's been a while since I've gm'd and I'm looking for some pregen material to use as a base to get a new campaign kicked off.
&lt;br/&gt;Cheers&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator>kidblank</dc:creator>
    <dc:date>2007-04-27T17:45:29Z</dc:date>
  </entry>
  <entry>
    <title>Gaming con in Iraq: ZigguratCon</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/4b5bc0df-2b98-42a7-affc-4aa8e7ad649f" />
    <author>
      <name>feiruz_al-bnefsagia</name>
    </author>
    <id>http://dnd.tribe.net/thread/4b5bc0df-2b98-42a7-affc-4aa8e7ad649f</id>
    <updated>2007-04-23T17:52:21Z</updated>
    <published>2007-04-19T00:52:31Z</published>
    <summary type="html">&lt;div&gt;I'm reposting this from here: http://jettcat.livejournal.com/328092.html
&lt;br/&gt;
&lt;br/&gt;When President Bush ordered troops to Iraq, he probably never imagined that he would be ultimately be responsible for what very well could be the very first D&amp;amp;D convention/game day ever held in a war zone. Ziggurat Con, being held June 9 from 1200 to 2100 hours at Camp Adder/Tallil Airbase, is open to all allied military personnel and civilian contractors in Iraq.
&lt;br/&gt;
&lt;br/&gt;KBR and MWR (the army’s Morale Welfare &amp;amp; Recreation Department) have graciously allowed service members to use part of the Community Activity Center to hold the Game Day. The Ping Pong room will be set up for RPGs (Role-Playing Games, not to be confused with the rocket propelled grenades which share the same acronym), and the DVD Movie room will be playing Anime Movies all day in support of the event.
&lt;br/&gt;
&lt;br/&gt;The largest problem with running a Con in Iraq, of course, is that there are no local stores or game publishers, and few game books on the post. Even dice are in short supply, with many soldiers breaking the unwritten taboo held by many gamers and sharing dice. Thankfully, many game publishers have also lent their support, and have agreed to supply game products to help the Con along. aethereal FORGE, Sovereign Press, Final Redoubt Press, Goodman Games, Paizo Publishing and Steve Jackson Games are among those that have thrown in their support for the convention. But Amberson indicated that the soldiers could definitely use more.
&lt;br/&gt;
&lt;br/&gt;"This convention is currently in drastic need of prizes and giveaways for the troops," he said. "Everything donated will go directly to the troops, or to MWR to use as loaner books for the soldiers."
&lt;br/&gt;
&lt;br/&gt;For more information, contact SPC David Amberson at the following address: david.amberson (at) iraq.centcom.mil
&lt;br/&gt;
&lt;br/&gt;Donations can also be sent to SPC Amberson directly at the following address:
&lt;br/&gt;
&lt;br/&gt;SPC David Amberson
&lt;br/&gt;A Co 86th Sig Bn
&lt;br/&gt;APO, AE 09331
&lt;br/&gt;
&lt;br/&gt;They’re planning to run the following games (and will be happy to get additional games):
&lt;br/&gt;Babylon 5 RPG, Cyberpunk 2020, D&amp;amp;D, D&amp;amp;D RPGA, GURPS, Historic Miniatures Battles, Magic Tournament, MechWarrior Miniatures, Rifts, Shadowrun, Starship Troopers, White Wolf System-Vampire, White Wolf System-Werewolf, XCrawl
&lt;br/&gt;
&lt;br/&gt;Got any game books crowding your shelves that you never use? Here's a great cause to donate them to. Spread the word.
&lt;br/&gt;
&lt;br/&gt;We would love anything we can get. We do have a White Wolf game here, but not much in the line of books, mostly the older editions. We will have a small LARP game that we are trying to get permission to have happen at the Ziggurat for which the con is named (A LARP at a historical site that has been around since Biblical times - WOW). Gamer related material would be absolutely awesome!! It takes 2 weeks or less when shipping Priority, so you still have time.
&lt;br/&gt;
&lt;br/&gt;My address is as follows:
&lt;br/&gt;SPC David Amberson
&lt;br/&gt;A Co 86th Sig Bn
&lt;br/&gt;APO, AE 09331
&lt;br/&gt;
&lt;br/&gt;Thank you so much for your support,
&lt;br/&gt;Dave
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;Please support our gaming troops!
&lt;br/&gt;:)
&lt;br/&gt;Feiruz&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>feiruz_al-bnefsagia</dc:creator>
    <dc:date>2007-04-19T00:52:31Z</dc:date>
  </entry>
  <entry>
    <title>What are some of your weirdest moments in gaming?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/2aa64500-2464-4ed3-9a09-0d48bdfac9b5" />
    <author>
      <name>Dyana</name>
    </author>
    <id>http://dnd.tribe.net/thread/2aa64500-2464-4ed3-9a09-0d48bdfac9b5</id>
    <updated>2007-04-20T11:56:45Z</updated>
    <published>2006-08-30T22:20:59Z</published>
    <summary type="html">&lt;div&gt;Becuase I'm just having a bizarre day, let's celebrate the weird and bizarre.  Tell me your stories.  
&lt;br/&gt;
&lt;br/&gt;I had such odd luck with dice once (to the tune of seven critical misses in a row) that my Dm had to invent a whole critical miss mishap chart to come up with interesting things to avoid getting repetitive.  
&lt;br/&gt;
&lt;br/&gt;I was dm'ing, and I had a dwarf who was standing on the bed to overcome a height issue, fall into a chest, and the elf he was with accidentally knocked into and locked him in.  It was  hilariously funny, especially when the thief coudln't get him out, and they had to give up and get help, carrying the dwarf back to town and trying to find a locksmith.  
&lt;br/&gt;
&lt;br/&gt;We had a soda mishap, one of the guys worked for a small mom and pop grocery store that has overordered a not so popular flavor of soda, so let him take a large amount of flats of the stuff home.  He brought it to the game, and we stacked them in the back mudroom, not realizing the ac didn't go that far.  Mid game, there were some very loud explosions, and a rivver of fizzz oozing under the door into the kitchen.  &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 44 replies
		&lt;/div&gt;</summary>
    <dc:creator>Dyana</dc:creator>
    <dc:date>2006-08-30T22:20:59Z</dc:date>
  </entry>
  <entry>
    <title>Standing watch at the campfire embers</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/5105a897-de50-4419-809f-cf1b609b32fd" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/5105a897-de50-4419-809f-cf1b609b32fd</id>
    <updated>2007-04-17T06:24:02Z</updated>
    <published>2007-04-03T10:56:02Z</published>
    <summary type="html">&lt;div&gt;When questing with a party, did the group cooperate and talk each other through who would stand watch during rest?  This would be especially important if the goblinoids had marked the area as theirs upon a bitter map.  Do characters have to explain if they rest with the chainmail off in case armor class and initiative happens?  This seems to be the standard, even in many novels I've read.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 9 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-04-03T10:56:02Z</dc:date>
  </entry>
  <entry>
    <title>WoW d20</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/b8cc76d7-de75-4552-b789-ad93aebe60f6" />
    <author>
      <name>coyote</name>
    </author>
    <id>http://dnd.tribe.net/thread/b8cc76d7-de75-4552-b789-ad93aebe60f6</id>
    <updated>2007-04-17T02:51:38Z</updated>
    <published>2007-04-16T21:44:40Z</published>
    <summary type="html">&lt;div&gt;Does anyone else run or play in a World of Warcraft d20 game? (I run the one I'm involved in)
&lt;br/&gt;
&lt;br/&gt;I have the core book, More Magic and Mayhem, The Monster Guide and The Alliance Handbook. I play the online game of course too, but only one of my players has ever played it.
&lt;br/&gt;
&lt;br/&gt;Currently my players are 7th lvl and are working on Gnomeregan (I used the Dungeon Guide for the MMO to craft the dungeon and the monsters i built for it).
&lt;br/&gt;
&lt;br/&gt;So, tell me whats up!&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 3 replies
		&lt;/div&gt;</summary>
    <dc:creator>coyote</dc:creator>
    <dc:date>2007-04-16T21:44:40Z</dc:date>
  </entry>
  <entry>
    <title>D&amp;amp;D Minis @ Gamescape North</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/7da5e405-dbb9-49b5-9a81-87d777a8cd6a" />
    <author>
      <name>professorplague</name>
    </author>
    <id>http://dnd.tribe.net/thread/7da5e405-dbb9-49b5-9a81-87d777a8cd6a</id>
    <updated>2007-04-10T23:37:59Z</updated>
    <published>2007-04-10T23:37:59Z</published>
    <summary type="html">&lt;div&gt;Hey all-
&lt;br/&gt;
&lt;br/&gt;For those of you in the Bay Area who are into D&amp;amp;D Minis, I'm running regular DDM games at Gamescape in San Rafael. Next one is April 21. Below is the writeup. Come on down!
&lt;br/&gt;
&lt;br/&gt;*********************************************
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;Greetings, miniature masters! Dan here, Gamescape North's ambassador to the DDM community. Prime Miniature, if you like. I just crawled out of my tiny plastic coffin, and thought I'd let you all know we'll be running yet another DDM event Saturday April 19.
&lt;br/&gt;
&lt;br/&gt;Last month was an action-packed 2-player "Castlevania-core" dungeon crawl featuring the intrepid vampire hunter Van Richten, hunting down infamous bloodsucker Strahd. In his own castle! How rude.  We really pressed our undead collections to the limit, and the 1000+ pt. battle raged until closing time.
&lt;br/&gt;
&lt;br/&gt;Continuing with our DDM salute to classic video games, this month's featured event is called "Throwin' Down the Gauntlet":
&lt;br/&gt;
&lt;br/&gt;&gt;&gt;&gt;Don't start what you can't finish. That's the first lesson they teach you at Wizard State. But someone has forgotten their lessons, and left open the gate to the Abyss. And in the Abyss, people keep their doors locked for a reason.
&lt;br/&gt;
&lt;br/&gt;Dark forces squeeze through even darker portals, slaughtering good and evil alike. They have come to reclaim this world for their own. The Emperor will reward anyone who can close the gates and save the populace. Treasure-hungry adventurers have flocked to the now-defiled Wizard's Castle, even brawling with each other for the chance at fame and fortune. Oh, did we mention there's a princess?&amp;amp;lt;&amp;amp;lt;&amp;amp;lt;
&lt;br/&gt;
&lt;br/&gt;Don't shoot the food!
&lt;br/&gt;
&lt;br/&gt;200-point warbands (no Epic, no undead commanders)
&lt;br/&gt;Gametime: Saturday, April 21, 1:00 p.m. (try to be there by 12:30)
&lt;br/&gt;
&lt;br/&gt;@ Gamescape North 
&lt;br/&gt;1225 4th St. San Rafael, CA 94901 
&lt;br/&gt;(415) 457-8698.
&lt;br/&gt;
&lt;br/&gt;We will have an alternate scenario for any overflow, so everyone gets to play, folks. If you don't have minis of your own, come on down anyway. You can take mine for a test drive. &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>professorplague</dc:creator>
    <dc:date>2007-04-10T23:37:59Z</dc:date>
  </entry>
  <entry>
    <title>Recent D&amp;amp;D Books-Anyone have them?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/7173013f-9d17-42db-a534-465a08e9b25a" />
    <author>
      <name>lemonhead</name>
    </author>
    <id>http://dnd.tribe.net/thread/7173013f-9d17-42db-a534-465a08e9b25a</id>
    <updated>2007-04-04T05:43:19Z</updated>
    <published>2006-09-27T17:44:47Z</published>
    <summary type="html">&lt;div&gt;Monter Manual 4 or 9 swords...anyone have these?  What do you think?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator>lemonhead</dc:creator>
    <dc:date>2006-09-27T17:44:47Z</dc:date>
  </entry>
  <entry>
    <title>We've got "hangers-on"?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/f89e1eb3-4868-4335-9a88-7407c23e482c" />
    <author>
      <name />
    </author>
    <id>http://dnd.tribe.net/thread/f89e1eb3-4868-4335-9a88-7407c23e482c</id>
    <updated>2007-04-02T02:26:04Z</updated>
    <published>2005-06-04T03:13:16Z</published>
    <summary type="html">&lt;div&gt;Sounds kinda like groupies to me...
&lt;br/&gt;Cool, "D&amp;amp;D groupies". 
&lt;br/&gt;That makes us pretty close to rockstar status in my books!
&lt;br/&gt;We're officially cool everyone...&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator />
    <dc:date>2005-06-04T03:13:16Z</dc:date>
  </entry>
  <entry>
    <title>Gamers wanted</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/1c14683a-9fe6-4a0f-abcc-c7ae8a7b9415" />
    <author>
      <name>Jeremy</name>
    </author>
    <id>http://dnd.tribe.net/thread/1c14683a-9fe6-4a0f-abcc-c7ae8a7b9415</id>
    <updated>2007-04-01T16:26:02Z</updated>
    <published>2007-03-25T07:04:04Z</published>
    <summary type="html">&lt;div&gt;Anyone know of any online forums for classic D20 action? In addition, any gamers in the Humboldt Co area willing to start a weekly gathering? Looking for players. ^^&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator>Jeremy</dc:creator>
    <dc:date>2007-03-25T07:04:04Z</dc:date>
  </entry>
  <entry>
    <title>As a newbie D&amp;amp;D player, did you ever wonder why humans are the short-lived race?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/c831255a-ea31-49ee-b90c-aff2b100a74d" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/c831255a-ea31-49ee-b90c-aff2b100a74d</id>
    <updated>2007-03-31T23:24:31Z</updated>
    <published>2007-03-30T00:16:17Z</published>
    <summary type="html">&lt;div&gt;It seems in D&amp;amp;D land with the gods having direct eye on prime reality a lot is possible.  Is it because they are not granted an extended childhood?  Is it because they associate with horses and domesticated animals?  Is it because they have no ritual of existance and rely more on laws and cities?  Are the demi-humans sometimes worshipped as gods by the humans anyway?  Thoughts on the age thing and how humans turn venerable the quickest.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 9 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-03-30T00:16:17Z</dc:date>
  </entry>
  <entry>
    <title>Eugene, Oregon gamers?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/43483c8b-75f2-4ff5-a3f1-6dcb75e23461" />
    <author>
      <name />
    </author>
    <id>http://dnd.tribe.net/thread/43483c8b-75f2-4ff5-a3f1-6dcb75e23461</id>
    <updated>2007-03-30T23:12:56Z</updated>
    <published>2007-03-30T23:12:56Z</published>
    <summary type="html">&lt;div&gt;Anyone in the Eugene area into Shadowrun or D&amp;amp;D?
&lt;br/&gt;
&lt;br/&gt;About me:
&lt;br/&gt;I'm a 37 year old laid back guy who hasn't been into pen and paper games for almost 20 years. I'm looking to get back into them, especially Shadowrun. I have a twisted sense of humor and don't take the game so seriously that I confuse it with real life. I want to just have fun playing some game sessions with some friendly people (preferably 21+) and perhaps a few pints.
&lt;br/&gt;
&lt;br/&gt;If anyone is interested, please respond here or email wsuphan AT yahoo dot com.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator />
    <dc:date>2007-03-30T23:12:56Z</dc:date>
  </entry>
  <entry>
    <title>Darkness question</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ad4b6722-4a09-47a8-8e0e-0aede0c0d81d" />
    <author>
      <name>Kevin</name>
    </author>
    <id>http://dnd.tribe.net/thread/ad4b6722-4a09-47a8-8e0e-0aede0c0d81d</id>
    <updated>2007-03-25T10:58:49Z</updated>
    <published>2006-08-08T00:59:34Z</published>
    <summary type="html">&lt;div&gt;I ran into a situation the other night where one of the players in my Eberron campaign (a gnome cleric) cast Deeper Darkness. My question is: how do you DM's out there adjudicate being blind especially when using a battlemat and minis. It's very hard not to meta-game in this type of situation. Surprisingly I've never run into this. I made the players make listen checks to move toward the hobgoblins they were fighting. Of course the miss chance hurt them even if they did find the enemy. Anyway, any tips or info is appreciated. :)&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 7 replies
		&lt;/div&gt;</summary>
    <dc:creator>Kevin</dc:creator>
    <dc:date>2006-08-08T00:59:34Z</dc:date>
  </entry>
  <entry>
    <title>First RPG Experience</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/3facced6-3d46-4176-9236-6cec78241e86" />
    <author>
      <name>lpittack</name>
    </author>
    <id>http://dnd.tribe.net/thread/3facced6-3d46-4176-9236-6cec78241e86</id>
    <updated>2007-03-23T19:29:59Z</updated>
    <published>2004-02-01T08:10:58Z</published>
    <summary type="html">&lt;div&gt;Greetings to all (just joined), I haven't played D&amp;amp;D since the cartoon came out around the age of 9. I live in Miami, FL so gamers are scarce. My group of friends didn't exactly follow all the game rules, but it was all fun. By the way, I have the 1st Edition to the AD&amp;amp;D Player's Handbook circa 1978... if anyone needs reference to it, I'll be obliged to help.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 9 replies
		&lt;/div&gt;</summary>
    <dc:creator>lpittack</dc:creator>
    <dc:date>2004-02-01T08:10:58Z</dc:date>
  </entry>
  <entry>
    <title>Looking for a game....</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/0a64b071-4bcd-4815-99c7-d6fe5b8c357a" />
    <author>
      <name>Gabriel</name>
    </author>
    <id>http://dnd.tribe.net/thread/0a64b071-4bcd-4815-99c7-d6fe5b8c357a</id>
    <updated>2007-03-23T04:15:44Z</updated>
    <published>2007-03-23T03:47:01Z</published>
    <summary type="html">&lt;div&gt;I posted something similar to this a while ago, but just throwing it out there for new members....
&lt;br/&gt;
&lt;br/&gt;Hey, I'm newish (not so much anymore) to the Bay Area (I live in San Leandro) and I'm interested in joining a 3.5 or some sort of D20 game. I am also a somewhat competent DM, if there are several of you looking for one.
&lt;br/&gt;
&lt;br/&gt;PM me is anyone needs a player or a DM (preferably just a player).
&lt;br/&gt;
&lt;br/&gt;Oh, and a heads up, because of an odd work schedule Sundays, Mondays (I think), and Saturdays (being my single, solitary day off with my girlfriend) don't work for me (exceptions might be able to be made if one of those are the only options). Every other day after 5:00 PM is OK though. Just let me know if interested and what works 
&lt;br/&gt;
&lt;br/&gt;-Gabriel&lt;/div&gt;
				&lt;div&gt;
			posted in
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			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Gabriel</dc:creator>
    <dc:date>2007-03-23T03:47:01Z</dc:date>
  </entry>
  <entry>
    <title>Party teamwork when facing large, huge, or monstrous sized monsters</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/95e32fe7-03c0-4d54-9940-c7f42842844c" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/95e32fe7-03c0-4d54-9940-c7f42842844c</id>
    <updated>2007-03-23T00:55:41Z</updated>
    <published>2007-03-17T22:13:03Z</published>
    <summary type="html">&lt;div&gt;This was demonstrated interesting in the D&amp;amp;D video game Forgotten Realms Demon Seed in the level where you are faced with a Dragon.  It was a sequence the characters had to do to win.  I think wizard charms the dragon so it will lower its head and take a close look, warrior softens it up with a few hits, rouge lands a perfect critical hit, something close to that.  Hide behing things when breath weapon is employed.  In your games, as players or DM's did much thought go into descriptions when the monster your rolling dice against is of an enormous size in comparison to the party?  Or is that just for the imagination?  I suppose in a mythical D&amp;amp;D land, training would have in mind sizes huge and up.&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 11 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-03-17T22:13:03Z</dc:date>
  </entry>
  <entry>
    <title>Druids; What In the name of all things holy is WOTC doing to wild shape?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/42b69c14-1517-4b42-9908-87c248784095" />
    <author>
      <name>Eikon</name>
    </author>
    <id>http://dnd.tribe.net/thread/42b69c14-1517-4b42-9908-87c248784095</id>
    <updated>2007-03-23T00:43:30Z</updated>
    <published>2006-02-18T04:14:38Z</published>
    <summary type="html">&lt;div&gt;A friend told me that they are trying to evam p wild shape to entail dropping all items on your person and then having to put them back on when your wild shape is done or dismissed. Please someone dispell this dreadful rumor. I choose to disbelieve &amp;lt; mutters while in fetal position&gt;&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>Eikon</dc:creator>
    <dc:date>2006-02-18T04:14:38Z</dc:date>
  </entry>
  <entry>
    <title>Critical Hit and Fumble Charts</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/0b7d5a80-da7d-4d23-b36c-d7be031c3072" />
    <author>
      <name>JosiahKnight</name>
    </author>
    <id>http://dnd.tribe.net/thread/0b7d5a80-da7d-4d23-b36c-d7be031c3072</id>
    <updated>2007-03-22T16:03:20Z</updated>
    <published>2004-05-24T20:04:48Z</published>
    <summary type="html">&lt;div&gt;Thanks to Chase's website listing for critical hit charts, it inspired me to post a link to the existing critical hit charts that I use in my games. These rules are setup for 3.5, but can easily be modified for earlier versions.
&lt;br/&gt;
&lt;br/&gt;To get a extended critical hit, both the first roll and the second roll (the normal roll to confirm a critical threat) on the d20 must be a natural 20 (thus on average 1 out of 400 times you'll get one). You then roll on the charts below to determine the effect. There is about a 30% chance you'll notice that there is no special effect even then. On the other hand, if you roll higher the results get worse (any of the criticals after Regular Result use at least a x3 critical multiplier, replacing whatever multiplier the attack uses). Since targeted spell attacks can also get critical hits, these use the charts as well.
&lt;br/&gt;
&lt;br/&gt;Fumbles are determined as follows. First any natural 1 on a d20 attack roll gives a potential fumble and ends any further attacks that round (for those who have multiple attack sequences). If a second d20 roll (reflecting confirming a fumble much like critical hits use) ends up being a hit, then there is no further result. If the second d20 roll ends up being a miss, then the character is flat-footed until his next turn. If (horror of horrors) the second d20 roll is a natural 1, then use the charts below to determine the effects (many of these effects can be negated or reduced by a good dexterity check).
&lt;br/&gt;
&lt;br/&gt;These charts allow the potential for the occassional rare fatal strike or fatal fumble while not dominating play with too many rules. Further, these allow the concept of fumbles to balance out the special effects of criticals (not to mention rogues love it when their opponents fumble and end up flat-footed).
&lt;br/&gt;
&lt;br/&gt;http://67.169.126.217/game/campaign/rules/combat/criticals.html&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 7 replies
		&lt;/div&gt;</summary>
    <dc:creator>JosiahKnight</dc:creator>
    <dc:date>2004-05-24T20:04:48Z</dc:date>
  </entry>
  <entry>
    <title>Campaign Ideas</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/afbe36fd-29cf-49b5-9065-86301414f7d4" />
    <author>
      <name>charlienox</name>
    </author>
    <id>http://dnd.tribe.net/thread/afbe36fd-29cf-49b5-9065-86301414f7d4</id>
    <updated>2007-03-22T00:15:52Z</updated>
    <published>2003-12-03T04:48:56Z</published>
    <summary type="html">&lt;div&gt;I am running a realm called Tolv, named after the twelve elder gods that created it. I am planning my next campaign but have run into a writers block so to speak. Does anyone have any idea's on what i can put in the path of two vampires that are searching for four blood fountains that are spread all over a realm that has been over run by demons without just throwing hords of demons their way which can be rather boring. (I know, i need to learn to use the period button.) any suggestions would be very welcome. thanks.
&lt;br/&gt;
&lt;br/&gt;Nox&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>charlienox</dc:creator>
    <dc:date>2003-12-03T04:48:56Z</dc:date>
  </entry>
  <entry>
    <title>People used to laugh at my forest gnome. My NE forest gnome.</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/ac8dc710-cc4e-4e8b-926c-1af327a7ea8b" />
    <author>
      <name>Eikon</name>
    </author>
    <id>http://dnd.tribe.net/thread/ac8dc710-cc4e-4e8b-926c-1af327a7ea8b</id>
    <updated>2007-03-21T22:58:56Z</updated>
    <published>2005-06-24T14:39:03Z</published>
    <summary type="html">&lt;div&gt;Then he wildshaped into a polar bear and ate them. Hi all this is Jason also know as Eikon and this tribe make my inner dork laugh with glee. &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 1 reply
		&lt;/div&gt;</summary>
    <dc:creator>Eikon</dc:creator>
    <dc:date>2005-06-24T14:39:03Z</dc:date>
  </entry>
  <entry>
    <title>Unproficient unarmed attacker vs. Unproficient unarmed defender</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/75e8bf74-6113-4366-a8ca-299fb061e6a3" />
    <author>
      <name>sword2soul</name>
    </author>
    <id>http://dnd.tribe.net/thread/75e8bf74-6113-4366-a8ca-299fb061e6a3</id>
    <updated>2007-03-21T22:33:55Z</updated>
    <published>2006-03-14T14:47:54Z</published>
    <summary type="html">&lt;div&gt;So it goes like this...attacker goes to clock defender on the jaw, but due to not being proficient, defender gets an attack of opportunity off. BUT, defender is also nonproficient with the knee to the groin, so attacker gets an attack of opportunity against defender....?&lt;/div&gt;
				&lt;div&gt;
			posted in
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			- 7 replies
		&lt;/div&gt;</summary>
    <dc:creator>sword2soul</dc:creator>
    <dc:date>2006-03-14T14:47:54Z</dc:date>
  </entry>
  <entry>
    <title>R.I.P.</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/bc725dea-22b9-4ee6-b2b7-1a54b64bb2ea" />
    <author>
      <name />
    </author>
    <id>http://dnd.tribe.net/thread/bc725dea-22b9-4ee6-b2b7-1a54b64bb2ea</id>
    <updated>2007-03-21T22:31:12Z</updated>
    <published>2006-03-17T22:42:34Z</published>
    <summary type="html">&lt;div&gt;It's gone.
&lt;br/&gt;
&lt;br/&gt;That's right... the original, uber-cool, first edition D &amp;amp; D box set (2nd or 3rd printing, I believe) that I've had since I was, like, EIGHT is gone. Sold at a garage sale, in fact, by my aunt who didn't know what she was doing after she cleaned out grandparents basement. Arrrrggggh!
&lt;br/&gt;
&lt;br/&gt;And not just the three basic volumes (plus accompanying reference sheets), but also Greyhawk, Eldritch Wizardy, AND Chainmail. I think I'm gonna be sick. This is worse than when my brother sold my original Star Wars cards - even the yellow series!
&lt;br/&gt;
&lt;br/&gt;*groan*
&lt;br/&gt;
&lt;br/&gt;That's whatcha get for storing stuff with relatives, I guess....
&lt;br/&gt;
&lt;br/&gt;Gary Gygax help me!&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 4 replies
		&lt;/div&gt;</summary>
    <dc:creator />
    <dc:date>2006-03-17T22:42:34Z</dc:date>
  </entry>
  <entry>
    <title>When PCs want to act individually</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/61d5064e-570f-41f8-bf62-744f74745a93" />
    <author>
      <name>Vorakesh</name>
    </author>
    <id>http://dnd.tribe.net/thread/61d5064e-570f-41f8-bf62-744f74745a93</id>
    <updated>2007-03-21T22:21:55Z</updated>
    <published>2004-12-15T08:15:47Z</published>
    <summary type="html">&lt;div&gt;Hi, sort of new around tribe.net.
&lt;br/&gt;
&lt;br/&gt;When PCs want to act individually, how do you handle it? Say their are three caves and three PCs with a companion traveling with each of them. If each of the PCs wants to go down a path, do you walk with them to another room, or expect the other PCs to RP ignorance, or something else?
&lt;br/&gt;Or even for instance, if a rogue PC just skulks around a building while the PCs wait. How do you guys handle that?&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 8 replies
		&lt;/div&gt;</summary>
    <dc:creator>Vorakesh</dc:creator>
    <dc:date>2004-12-15T08:15:47Z</dc:date>
  </entry>
  <entry>
    <title>Israeli Army Hates D&amp;amp;D</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/18e22a6b-eb0b-4e37-8c3d-5c9a380b9142" />
    <author>
      <name>feiruz_al-bnefsagia</name>
    </author>
    <id>http://dnd.tribe.net/thread/18e22a6b-eb0b-4e37-8c3d-5c9a380b9142</id>
    <updated>2007-03-21T22:14:46Z</updated>
    <published>2006-12-13T18:17:43Z</published>
    <summary type="html">&lt;div&gt;From Wired http://blog.wired.com/tableofmalcontents/2006/12/israeli_army_ha.html
&lt;br/&gt;
&lt;br/&gt;The fact of the matter is that when you're an Israeli soldier pinned down in a trench by Lebanese snipers, you really don't want to see your commander pull out his D20s and making his agility roll for dodge. That's not a Beholder you're facing there, Sarge.
&lt;br/&gt;
&lt;br/&gt;The Israeli Army knows this. And that's why every D&amp;amp;D enthusiast who joins the Israeli army is automatically given a low security clearance and viewed as unrealiable, subpar soldiers.
&lt;br/&gt;
&lt;br/&gt;Israeli officials view a fondness for Dungeons and Dragons as being indicative of a delusional mind, RPGers are out of touch with reality. "The game indicates a weak personality," one security official said. "One of the tests we do, either by asking soldiers directly or through information provided us, is to ask whether they take part in the game," he added. "If a soldier answers in the affirmative, he is sent to a professional for an evaluation, usually a psychologist." Also, a strip club.
&lt;br/&gt;
&lt;br/&gt;We understand. After all, you don't want to hand over your national security to sexless virgins, their flabby bodies luminescent like deep sea fish from years spent pretending to be an imaginary elf in the darkness of their mom's basement. Real soldiers play DOOM. 
&lt;br/&gt;&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 6 replies
		&lt;/div&gt;</summary>
    <dc:creator>feiruz_al-bnefsagia</dc:creator>
    <dc:date>2006-12-13T18:17:43Z</dc:date>
  </entry>
  <entry>
    <title>As a DM, how did you handle experience points?</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/d5dd6dbe-cf31-4c6f-9a84-3c97bdeea48e" />
    <author>
      <name>John</name>
    </author>
    <id>http://dnd.tribe.net/thread/d5dd6dbe-cf31-4c6f-9a84-3c97bdeea48e</id>
    <updated>2007-03-21T21:53:01Z</updated>
    <published>2007-03-11T10:15:42Z</published>
    <summary type="html">&lt;div&gt;Of course, there is a number for the hack and slash of monsters and foes.  Does fighter get points for talking to legendary warriors, thieves obviously for using skills, priests for completing a fast and communion, even meeting with an avatar, mages for launching practice spells, using charm person on party members as an agreed upon experiment?  Besides obvious slaying did you and your players come up with any unique system or gaming experience that was less blood-soaked?  &lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 27 replies
		&lt;/div&gt;</summary>
    <dc:creator>John</dc:creator>
    <dc:date>2007-03-11T10:15:42Z</dc:date>
  </entry>
  <entry>
    <title>Dungeonscape</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/e6ae62d9-109f-49c9-93df-b35811181558" />
    <author>
      <name>lemonhead</name>
    </author>
    <id>http://dnd.tribe.net/thread/e6ae62d9-109f-49c9-93df-b35811181558</id>
    <updated>2007-03-21T14:56:49Z</updated>
    <published>2007-03-19T20:39:11Z</published>
    <summary type="html">&lt;div&gt;Anyone else get this one?  It seems like the D&amp;amp;D books are running out of steam, interest-wise.  I haven't heard much about the newer ones, very few people I know bothered with MM4, or have been doing much buying lately in general.  I did buy Races of the Dragon, and Tome of Magic.  Other than Complete Scoundrel (which I haven't heard much good about anywhere, tho I like it), I haven't seen much I really want to buy.  I did get Dungeonscape though, and it does have quite a few good ideas (I thought) for dungeons, and creating whole themes, and interesting locations.  
&lt;br/&gt;
&lt;br/&gt;The Core class they add to the book, the Factotum, is an interesting concept, sort of a Jack of all Trades type, though, never having heard the word 'Factotum' before, I don't think it's much of a catchy title to inspire people to make one.  '5th Level Factotum' just sounds kinda...wierd...
&lt;br/&gt;
&lt;br/&gt;Anyway, a few good gadgety ideas for modifying weapons, better than past ideas (like those goofy alchemical capsule notions from whatever book that was), and some more armor and weapon powers.   Mostly, it's a good book for inspiration, and one to buy if you have some bucks kicking around and need to get really psyched up before unleashing that uber-dungeon on your players.   More good ideas on traps, and lots of ideas for DMs who struggle with how to build dungeons that PCs can't just walk over the top of.  Otherwise, borrow from a friend, since it's not essential to anything.  The factotum is really there just to be a catch-all class, perhaps that GM NPC or the one for the indecisive player.  Largely, the bok present tons of workarounds for common problems between DMs, their players and the dungeon.  It gave me some good ideas, but if you are quite creative, and get good reactions from your players, I'd say save your money.  
&lt;br/&gt;
&lt;br/&gt;My Rating: 2.5/5&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 5 replies
		&lt;/div&gt;</summary>
    <dc:creator>lemonhead</dc:creator>
    <dc:date>2007-03-19T20:39:11Z</dc:date>
  </entry>
  <entry>
    <title>Paladins</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/b158475c-abea-4f85-9ddd-0f590d3badd4" />
    <author>
      <name>Achbar</name>
    </author>
    <id>http://dnd.tribe.net/thread/b158475c-abea-4f85-9ddd-0f590d3badd4</id>
    <updated>2007-03-19T23:56:38Z</updated>
    <published>2006-12-12T02:09:06Z</published>
    <summary type="html">&lt;div&gt;   I love the Knight in Shining armor doing the right thing.  That s why I loved laying them so much.   If not a paladin, then a Lawful  Good Ranger.  These have been my favorite character types in the past.   Name your's
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;Achbar&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 39 replies
		&lt;/div&gt;</summary>
    <dc:creator>Achbar</dc:creator>
    <dc:date>2006-12-12T02:09:06Z</dc:date>
  </entry>
  <entry>
    <title>Module to Movie Conversion</title>
    <link rel="alternate" href="http://dnd.tribe.net/thread/14f7ff48-d147-479e-a305-a687d4327332" />
    <author>
      <name>Christopher</name>
    </author>
    <id>http://dnd.tribe.net/thread/14f7ff48-d147-479e-a305-a687d4327332</id>
    <updated>2007-03-19T10:55:16Z</updated>
    <published>2006-12-22T11:22:41Z</published>
    <summary type="html">&lt;div&gt;Imagine for a second that you are a Hollywood director/producer...
&lt;br/&gt;Someone has given you an umlimited budget to produce a quality Dungeons &amp;amp; Dragons movie, but there is a catch. It MUST be based on a module that was in existance prior to 3rd edition...
&lt;br/&gt;
&lt;br/&gt;Name the module you would use, and then using the modules guidelines, extrapolate the cast of characters and who you would have play the parts... again, there is no budget constraint, so have fun with it...
&lt;br/&gt;
&lt;br/&gt;I will post my own choice after the first other person chooses their's... (I have to go dig out my modules and see what I would do, although just typing this has given me a couple of ideas...)&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://dnd.tribe.net"&gt;D&amp;amp;D&lt;/a&gt;
			- 38 replies
		&lt;/div&gt;</summary>
    <dc:creator>Christopher</dc:creator>
    <dc:date>2006-12-22T11:22:41Z</dc:date>
  </entry>
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